Oops don't use __int16
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@@ -1681,7 +1681,7 @@ void DrawRoomSelectMap(void) { // 0x829517
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LOBYTE(v3) = R18_ - 8;
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LOBYTE(v3) = R18_ - 8;
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if (!(uint8)sign8(v3)) {
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if (!(uint8)sign8(v3)) {
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LOBYTE(R18_) = 0;
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LOBYTE(R18_) = 0;
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if ((__int16)(++v2 - 256) >= 0)
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if ((int16)(++v2 - 256) >= 0)
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break;
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break;
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}
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}
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}
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}
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