Update .vcxproj file and don't crash if fopen fails

This commit is contained in:
Snesrev
2023-03-06 01:47:04 +01:00
parent 09c1bdd874
commit 19af4b6b80
3 changed files with 8 additions and 8 deletions

View File

@@ -97,7 +97,7 @@
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);D:\Lib\SDL2-2.0.20\lib\x64\sdl2.lib</AdditionalDependencies>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -116,7 +116,7 @@
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);D:\Lib\SDL2-2.0.20\lib\x64\sdl2.lib</AdditionalDependencies>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -129,7 +129,7 @@
<LanguageStandard_C>stdc11</LanguageStandard_C>
</ClCompile>
<Link>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);D:\Lib\SDL2-2.0.20\lib\x64\sdl2.lib</AdditionalDependencies>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -141,7 +141,7 @@
<LanguageStandard_C>stdc11</LanguageStandard_C>
</ClCompile>
<Link>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);D:\Lib\SDL2-2.0.20\lib\x64\sdl2.lib</AdditionalDependencies>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -236,7 +236,6 @@
<ClInclude Include="features.h" />
<ClInclude Include="funcs.h" />
<ClInclude Include="glsl_shader.h" />
<ClInclude Include="ida_defs.h" />
<ClInclude Include="ida_types.h" />
<ClInclude Include="sm_cpu_infra.h" />
<ClInclude Include="sm_rtl.h" />