Add issue and pull request template. (#19)
Just like my PR in Zelda3 repo, I've added Issue and PR template. This PR also fixes the building link.
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.github/ISSUE_TEMPLATE/bugs.yml
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.github/ISSUE_TEMPLATE/bugs.yml
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name: Bug report
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description: Report bugs here.
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labels: [bug]
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body:
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- type: textarea
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id: description
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attributes:
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label: "Describe your bug here. And how to reproduce it. (If possible, please send the save that the bug occurs.)"
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validations:
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required: true
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- type: dropdown
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id: btarget
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attributes:
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label: "What is your build target?"
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options:
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- "Windows"
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- "Linux"
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- "Mac"
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validations:
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required: true
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.github/ISSUE_TEMPLATE/config.yml
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.github/ISSUE_TEMPLATE/config.yml
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blank_issues_enabled: false
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contact_links: []
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.github/ISSUE_TEMPLATE/feature-request.yml
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.github/ISSUE_TEMPLATE/feature-request.yml
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name: Feature Request
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description: Ask for a feature or just give ideas!
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labels: [enhancement]
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body:
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- type: textarea
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attributes:
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label: What feature do you want to get added? And how it will work?
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validations:
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required: true
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8
.github/PULL_REQUEST_TEMPLATE.md
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.github/PULL_REQUEST_TEMPLATE.md
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### Description
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<!-- What is the purpose of this PR and what it adds? -->
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### Will this Pull Request break anything?
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<!-- Will it break the compiling? -->
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### Suggested Testing Steps
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<!-- See if the compiling fails/break anything in the game. -->
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@@ -4,7 +4,7 @@ Our discord server is: https://discord.gg/AJJbJAzNNJ
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Early version. It has bugs and the code is messy.
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Early version. It has bugs and the code is messy.
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For building instructions, see: https://github.com/snesrev/sm-BUILDING.MD/blob/main/BUILDING.MD
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For building instructions, see: https://github.com/snesrev/sm/blob/main/BUILDING.md
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Put sm.smc (sha1 hash da957f0d63d14cb441d215462904c4fa8519c613) in the root folder. When running, it will run both versions and compare frame by frame. If it detects a mismatch, it saves a snapshot in saves/ and displays a counter on screen counting down from 300.
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Put sm.smc (sha1 hash da957f0d63d14cb441d215462904c4fa8519c613) in the root folder. When running, it will run both versions and compare frame by frame. If it detects a mismatch, it saves a snapshot in saves/ and displays a counter on screen counting down from 300.
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Reference in New Issue
Block a user