Fix phantoon crash bug (#20)

This commit is contained in:
Snesrev
2023-03-13 23:25:14 +01:00
parent c18e33bf37
commit 34751f5870

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@@ -3394,7 +3394,7 @@ LABEL_23:
LABEL_22:
EK->phant_var_E = 0;
Get_Phantoon(0x80)->phant_var_A = 0;
E2->phant_var_B = 0;
Get_Phantoon(v1 + 0x80)->phant_var_B = 0;
phantom_related_layer_flag |= 0x4000u;
E0->base.instruction_timer = 1;
Enemy_Phantoon *E1 = Get_Phantoon(0x40u);