Code cleanup (#28)

Lots of code cleanup
This commit is contained in:
snesrev
2023-03-20 18:12:36 +01:00
committed by GitHub
parent 19c3651a3e
commit 51ac35a65d
42 changed files with 5746 additions and 7438 deletions

View File

@@ -3,22 +3,25 @@
#include "variables.h"
#include "funcs.h"
#define kProjectileData_UnchargedBeams ((uint16*)RomPtr(0x9383c1))
#define kProjectileData_ChargedBeams ((uint16*)RomPtr(0x9383d9))
#define kProjectileData_NonBeams ((uint16*)RomPtr(0x9383f1))
#define kShinesparkEchoSpazer_ProjectileData ((uint16*)RomPtr(0x938403))
#define kRunInstrForSuperMissile ((uint16*)RomPtr(0x93842b))
#define g_stru_938691 (*(ProjectileDamagesAndInstrPtr*)RomPtr(0x938691))
#define g_stru_938679 (*(ProjectileDamagesAndInstrPtr*)RomPtr(0x938679))
#define kProjInstrList_Explosion (*(ProjectileDamagesAndInstrPtr*)RomPtr(0x938681))
#define g_off_938413 ((uint16*)RomPtr(0x938413))
#define kProjectileData_UnchargedBeams ((uint16*)RomFixedPtr(0x9383c1))
#define kProjectileData_ChargedBeams ((uint16*)RomFixedPtr(0x9383d9))
#define kProjectileData_NonBeams ((uint16*)RomFixedPtr(0x9383f1))
#define kShinesparkEchoSpazer_ProjectileData ((uint16*)RomFixedPtr(0x938403))
#define kRunInstrForSuperMissile ((uint16*)RomFixedPtr(0x93842b))
#define g_stru_938691 (*(ProjectileDamagesAndInstrPtr*)RomFixedPtr(0x938691))
#define g_stru_938679 (*(ProjectileDamagesAndInstrPtr*)RomFixedPtr(0x938679))
#define kProjInstrList_Explosion (*(ProjectileDamagesAndInstrPtr*)RomFixedPtr(0x938681))
#define g_off_938413 ((uint16*)RomFixedPtr(0x938413))
void InitializeProjectile(uint16 k) { // 0x938000
ProjectileDataTable *ProjectileDataTable;
int16 damage;
int v1 = k >> 1;
R18_ = 2 * (projectile_dir[v1] & 0xF);
int R18 = 2 * (projectile_dir[v1] & 0xF);
uint16 v2 = projectile_type[v1], v3;
if ((v2 & 0xF00) != 0) {
v3 = kProjectileData_NonBeams[HIBYTE(v2) & 0xF];
@@ -28,44 +31,36 @@ void InitializeProjectile(uint16 k) { // 0x938000
v3 = kProjectileData_UnchargedBeams[projectile_type[v1] & 0xF];
}
ProjectileDataTable = get_ProjectileDataTable(v3);
damage = ProjectileDataTable->damage;
projectile_damage[v1] = ProjectileDataTable->damage;
if (damage < 0)
if (sign16(ProjectileDataTable->damage))
InvalidInterrupt_Crash();
uint8 *v6 = RomPtr_93(R18_ + v3 + 2);
uint16 v7 = *(uint16 *)v6;
projectile_bomb_instruction_ptr[v1] = *(uint16 *)v6;
uint8 *v8 = RomPtr_93(v7);
projectile_damage[v1] = ProjectileDataTable->damage;
uint16 v7 = GET_WORD(RomPtr_93(v3 + R18 + 2));
projectile_bomb_instruction_ptr[v1] = v7;
const uint8 *v8 = RomPtr_93(v7);
projectile_x_radius[v1] = v8[4];
projectile_y_radius[v1] = v8[5];
projectile_bomb_instruction_timers[v1] = 1;
}
void InitializeInstrForSuperMissile(uint16 v0) { // 0x938071
int16 v4;
int v1 = v0 >> 1;
uint16 v2 = kRunInstrForSuperMissile[HIBYTE(projectile_type[v1]) & 0xF];
uint8 *v3 = RomPtr_93(v2);
v4 = *(uint16 *)v3;
projectile_damage[v1] = *(uint16 *)v3;
if (v4 < 0)
const uint8 *v3 = RomPtr_93(kRunInstrForSuperMissile[HIBYTE(projectile_type[v1]) & 0xF]);
uint16 v4 = GET_WORD(v3);
projectile_damage[v1] = v4;
if (sign16(v4))
InvalidInterrupt_Crash();
projectile_bomb_instruction_ptr[v1] = *(uint16 *)RomPtr_93(v2 + 2);
projectile_bomb_instruction_ptr[v1] = GET_WORD(v3 + 2);
projectile_bomb_instruction_timers[v1] = 1;
}
void InitializeInstrForMissile(uint16 v0) { // 0x9380A0
int16 v4;
int v1 = v0 >> 1;
uint16 v2 = kProjectileData_NonBeams[HIBYTE(projectile_type[v1]) & 0xF];
uint8 *v3 = RomPtr_93(v2);
v4 = *(uint16 *)v3;
projectile_damage[v1] = *(uint16 *)v3;
if (v4 < 0)
const uint8 *v3 = RomPtr_93(kProjectileData_NonBeams[HIBYTE(projectile_type[v1]) & 0xF]);
uint16 v4 = GET_WORD(v3);
projectile_damage[v1] = GET_WORD(v3);
if (sign16(v4))
InvalidInterrupt_Crash();
projectile_bomb_instruction_ptr[v1] = *(uint16 *)RomPtr_93(v2 + 2);
projectile_bomb_instruction_ptr[v1] = GET_WORD(v3 + 2);
projectile_bomb_instruction_timers[v1] = 1;
}
@@ -101,30 +96,25 @@ void InitializeBombExplosion(uint16 k) { // 0x93814E
}
void InitializeShinesparkEchoOrSpazerSba(uint16 k) { // 0x938163
int16 v4;
int v1 = k >> 1;
R18_ = 2 * (projectile_dir[v1] & 0xF);
uint16 v2 = kShinesparkEchoSpazer_ProjectileData[LOBYTE(projectile_type[v1]) - 34];
uint8 *v3 = RomPtr_93(v2);
v4 = *(uint16 *)v3;
projectile_damage[v1] = *(uint16 *)v3;
if (v4 < 0)
int R18 = 2 * (projectile_dir[v1] & 0xF);
const uint8 *v3 = RomPtr_93(kShinesparkEchoSpazer_ProjectileData[LOBYTE(projectile_type[v1]) - 34]);
uint16 v4 = GET_WORD(v3);
projectile_damage[v1] = GET_WORD(v3);
if (sign16(v4))
InvalidInterrupt_Crash();
projectile_bomb_instruction_ptr[v1] = *(uint16 *)RomPtr_93(R18_ + v2 + 2);
projectile_bomb_instruction_ptr[v1] = GET_WORD(v3 + 2 + R18);
projectile_bomb_instruction_timers[v1] = 1;
}
void InitializeSbaProjectile(uint16 k) { // 0x9381A4
int16 v3;
int v1 = k >> 1;
uint8 *v2 = RomPtr_93(g_off_938413[projectile_type[v1] & 0xF]);
v3 = *(uint16 *)v2;
projectile_damage[v1] = *(uint16 *)v2;
if (v3 < 0)
const uint8 *v2 = RomPtr_93(g_off_938413[projectile_type[v1] & 0xF]);
uint16 v3 = GET_WORD(v2);
projectile_damage[v1] = GET_WORD(v2);
if (sign16(v3))
InvalidInterrupt_Crash();
projectile_bomb_instruction_ptr[v1] = *((uint16 *)v2 + 1);
projectile_bomb_instruction_ptr[v1] = GET_WORD(v2 + 2);
projectile_bomb_instruction_timers[v1] = 1;
}
@@ -181,11 +171,11 @@ uint16 Proj93Instr_Goto(uint16 k, uint16 j) { // 0x938239
}
uint16 Proj93Instr_GotoIfLess(uint16 k, uint16 j) { // 0x938240
uint8 *v2 = RomPtr_93(j);
if ((int16)(*(uint16 *)v2 - projectile_variables[k >> 1]) >= 0)
return *((uint16 *)RomPtr_93(j) + 1);
const uint8 *v2 = RomPtr_93(j);
if ((int16)(GET_WORD(v2) - projectile_variables[k >> 1]) >= 0)
return GET_WORD(v2 + 2);
else
return *((uint16 *)v2 + 2);
return GET_WORD(v2 + 4);
}
void DrawPlayerExplosions2(void) { // 0x938254
@@ -289,4 +279,4 @@ LABEL_16:
v0 -= 2;
projectile_index = v0;
} while ((v0 & 0x8000u) == 0);
}
}