Rename enemy_projectile => eproj

This commit is contained in:
Snesrev
2023-04-04 23:12:08 +02:00
parent ab7888fe41
commit 62768600dc
29 changed files with 2220 additions and 2220 deletions

View File

@@ -174,10 +174,10 @@ const uint16 *SpacePirates_Instr_PrepareWallJumpL(uint16 k, const uint16 *jp) {
const uint16 *SpacePirates_Instr_FireLaserL(uint16 k, const uint16 *jp) { // 0xB2EF2A
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
enemy_projectile_init_param_1 = *((uint16 *)RomPtr_A0(E->base.enemy_ptr) + 3);
eproj_init_param_1 = *((uint16 *)RomPtr_A0(E->base.enemy_ptr) + 3);
eproj_spawn_pt = (Point16U){ E->base.x_pos - 24, E->base.y_pos - 16 };
eproj_spawn_r22 = 0;
SpawnEnemyProjectileWithRoomGfx(addr_stru_86A17B, 0);
SpawnEprojWithRoomGfx(addr_stru_86A17B, 0);
return jp;
}
@@ -185,7 +185,7 @@ const uint16 *SpacePirates_Instr_FireLaserR(uint16 k, const uint16 *jp) { // 0x
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos + 24, E->base.y_pos - 16 };
eproj_spawn_r22 = 1;
SpawnEnemyProjectileWithRoomGfx(addr_stru_86A17B, 1);
SpawnEprojWithRoomGfx(addr_stru_86A17B, 1);
return jp;
}
@@ -328,7 +328,7 @@ void sub_B2F554(void) { // 0xB2F554
const uint16 *SpacePirates_Instr_15(uint16 k, const uint16 *jp) { // 0xB2F564
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_rect = (Rect16U){ E->base.x_pos, E->base.y_pos, jp[1], jp[2] };
SpawnEnemyProjectileWithGfx(jp[0], cur_enemy_index, addr_kEproj_PirateClaw);
SpawnEprojWithGfx(jp[0], cur_enemy_index, addr_kEproj_PirateClaw);
return jp + 3;
}
@@ -655,7 +655,7 @@ const uint16 *SpacePirates_Instr_12(uint16 k, const uint16 *jp) { // 0xB2FC68
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos - 24, E->base.y_pos - jp[0] };
eproj_spawn_r22 = 0;
SpawnEnemyProjectileWithRoomGfx(addr_stru_86A17B, 0);
SpawnEprojWithRoomGfx(addr_stru_86A17B, 0);
return jp + 1;
}
@@ -663,7 +663,7 @@ const uint16 *SpacePirates_Instr_14(uint16 k, const uint16 *jp) { // 0xB2FC90
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos + 24, E->base.y_pos - jp[0] };
eproj_spawn_r22 = 1;
SpawnEnemyProjectileWithRoomGfx(addr_stru_86A17B, 1);
SpawnEprojWithRoomGfx(addr_stru_86A17B, 1);
return jp + 1;
}