Remove u from constants
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@@ -497,7 +497,7 @@ void BrinstarYellowPipeBug_Func_1(void) { // 0xB38FB5
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v2 = GetSamusEnemyDelta_X(cur_enemy_index);
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if (v2 >= 0 && sign16(v2 - 192)) {
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LABEL_7:
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if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x30u)) {
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if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x30)) {
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E->base.properties &= ~kEnemyProps_Invisible;
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E->pbg_var_20 = 24;
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E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_2);
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@@ -1071,7 +1071,7 @@ void Botwoon_Func_15(void) { // 0xB39A5E
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E->botwoon_var_D = FUNC16(Botwoon_Func_16);
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R18_ = E->base.x_pos;
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R20_ = E->base.y_pos;
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SpawnEnemyProjectileWithRoomGfx(addr_kEproj_DustCloudExplosion, 0x1Du);
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SpawnEnemyProjectileWithRoomGfx(addr_kEproj_DustCloudExplosion, 0x1D);
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Botwoon_QueueExplosionSfx();
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E->base.properties |= 0x500u;
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}
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