-
73524105c9
Vita porting
main
0.10
panzone
2025-12-22 15:00:22 +01:00
-
578f90b3cc
Oops I made a bug
Snesrev
2023-04-17 22:27:21 +02:00
-
f591d89f84
Some tooling to extract assets
Snesrev
2023-04-10 16:26:53 +02:00
-
9680714094
Overhaul MSYS2 compilation instruction and make the Switch instruction work. (#27)
DaBanana64
2023-04-06 20:03:21 +03:30
-
62768600dc
Rename enemy_projectile => eproj
Snesrev
2023-04-04 23:12:08 +02:00
-
ab7888fe41
Remove CopyToVramAtNextInterrupt
Snesrev
2023-04-04 23:07:28 +02:00
-
db4ae2a0be
Inline RomFixedPtr with tcc
Snesrev
2023-04-04 22:55:56 +02:00
-
695cf0d931
Remove IndirRead / IndirWrite
Snesrev
2023-04-04 21:58:56 +02:00
-
d8bc06b9dd
Remove more globals
Snesrev
2023-04-04 21:39:43 +02:00
-
61d9713cc5
Remove __plus__
Snesrev
2023-04-04 21:06:22 +02:00
-
a1fc879f1b
Remove more globals
Snesrev
2023-04-04 20:55:06 +02:00
-
30f4cfd958
Botwoon_Func_26 overwrote R18
Snesrev
2023-04-04 20:19:39 +02:00
-
6261da13e1
Phantoon modified wrong coordinate
Snesrev
2023-04-04 18:43:22 +02:00
-
e6b8ced260
Crocomire bugfix
Snesrev
2023-04-04 18:34:43 +02:00
-
7a5bfbbf56
Misc cleanup
Snesrev
2023-04-04 18:24:59 +02:00
-
b10285db38
Remove lots of __CFADD__uint16
Snesrev
2023-04-03 22:27:20 +02:00
-
9db0dd741d
Draygon_Func_42 uses undefined varE24 value
Snesrev
2023-04-04 04:11:07 +02:00
-
bef6907f93
Breaking glass tube bug
Snesrev
2023-04-04 03:53:36 +02:00
-
e12ce49178
Maridia puffer bug
Snesrev
2023-04-04 03:48:48 +02:00
-
1bb7b762da
Fix bug in wrecked ship robot
Snesrev
2023-04-04 03:39:14 +02:00
-
e44c3483be
Kraid_Shot_Mouth: The real game doesn't preserve R18
Snesrev
2023-04-04 03:28:43 +02:00
-
bdad5fcf02
Wrecked ship ghost bugfix
Snesrev
2023-04-04 02:57:39 +02:00
-
67a2a460d5
Phantoon bugfix
Snesrev
2023-04-04 02:47:20 +02:00
-
2acb27fe10
Use CosineMult8bitFull
Snesrev
2023-04-04 01:40:14 +02:00
-
f207b03b69
ProcessEnemyPowerBombInteraction - R18 overwritten by death routine
Snesrev
2023-04-04 00:06:35 +02:00
-
5034ffc8e5
Some more cleanup + tcc fix
Snesrev
2023-04-03 22:14:39 +02:00
-
0b58368de0
Lots of code cleanup (#32)
snesrev
2023-04-03 21:56:08 +02:00
-
45767ae6e0
Clean up sprite drawing
Snesrev
2023-03-20 22:22:05 +01:00
-
7c5c77bdf3
Clean up HdmaobjInstr
Snesrev
2023-03-20 21:05:58 +01:00
-
3a4afe38db
The code heavily uses aliasing and the compiler optimized this wrong
Snesrev
2023-03-20 20:43:11 +01:00
-
7a29af4260
Use int8 instead of char.
Snesrev
2023-03-20 20:01:27 +01:00
-
51ac35a65d
Code cleanup (#28)
snesrev
2023-03-20 18:12:36 +01:00
-
19c3651a3e
Unpausing while kraid was sinking didn't work
Snesrev
2023-03-16 21:14:14 +01:00
-
ef8b850895
Some builds would crash on startup (Fixes #6)
Snesrev
2023-03-16 20:21:13 +01:00
-
027086067a
Doors don't close the same way as on console (Fixes #21)
Snesrev
2023-03-16 18:27:13 +01:00
-
41a4b81783
Remove printf BUG: projectile_index invalid (Fixes #5)
Snesrev
2023-03-16 09:48:43 +01:00
-
b53d6e1c4f
Building instructions Round 2! (#24)
DaBanana64
2023-03-16 12:16:56 +03:30
-
9c4d8ee4a5
Add autosave option in ini file. (#23)
DaBanana64
2023-03-16 12:16:32 +03:30
-
513d0c64e5
Load autosaves too
Snesrev
2023-03-14 21:05:57 +01:00
-
43b14838b7
Added nintendo switch support (#16)
Lywx
2023-03-14 14:04:59 -06:00
-
a77d20f138
Remove u from constants
Snesrev
2023-03-14 20:22:53 +01:00
-
56df2670c0
Clean up some code
Snesrev
2023-03-14 20:18:51 +01:00
-
14b5e3d6ca
Add autosave
Snesrev
2023-03-14 17:28:30 +01:00
-
7b4163780c
WreckedShipOrangeZoomer_Func_2 missing from CallEnemyPreInstr
Snesrev
2023-03-14 17:07:18 +01:00
-
5fc07a1407
RoomMainAsm_ScrollingSky reads OOB
Snesrev
2023-03-14 17:00:22 +01:00
-
b7cbd28294
Cleaned up some RomPtr
Snesrev
2023-03-14 04:13:20 +01:00
-
907b38010c
hdma with repcount 0 should disable hdma.
Snesrev
2023-03-14 02:49:23 +01:00
-
d265a76f05
BG2 tilemap was messed up when unpausing (Fixes #20)
Snesrev
2023-03-14 01:25:21 +01:00
-
34751f5870
Fix phantoon crash bug (#20)
Snesrev
2023-03-13 23:25:14 +01:00
-
c18e33bf37
Crash in GrappleBeamFunc_FireGoToCancel
Snesrev
2023-03-11 18:48:45 +01:00
-
a3978bfd16
Remove some printf
Snesrev
2023-03-11 18:38:21 +01:00
-
a88829955d
kBugSaves[]
Snesrev
2023-03-11 18:34:12 +01:00
-
5596f16cbb
LoadStdBG3andSpriteTilesClearTilemaps does DMA from RAM
Snesrev
2023-03-11 18:33:53 +01:00
-
39ab392092
Remove some printfs
Snesrev
2023-03-11 18:09:42 +01:00
-
9de1abd672
Handle corrupted coroutine state better
Snesrev
2023-03-11 17:58:15 +01:00
-
13524cb62a
Show a better message if the game crashes
Snesrev
2023-03-11 17:56:55 +01:00
-
67a9846c47
Metalee_Func_2 bug
Snesrev
2023-03-11 17:54:03 +01:00
-
72f5bf5795
Samus_HandleScrewAttackSpeedBoostingPals reads bad addr (Fixes #18)
Snesrev
2023-03-11 17:53:53 +01:00
-
bcc7572392
EprojInstr_SpawnEnemyDropsWithDraygonsEyeDrops didn't work
Snesrev
2023-03-11 15:57:09 +01:00
-
77185ae205
Small change to facilitate debugging
Snesrev
2023-03-11 14:17:03 +01:00
-
ff343e46c0
RtlUpdateSnesPatchForBugfix() had a bug
Snesrev
2023-03-11 14:15:54 +01:00
-
80f565ec89
Some cleanup
Snesrev
2023-03-11 14:15:34 +01:00
-
1f3cb1ae2d
Add issue and pull request template. (#19)
DaBanana64
2023-03-11 16:22:52 +03:30
-
304804974e
Linux build missing Die function (Fixes #17)
Snesrev
2023-03-11 13:52:13 +01:00
-
5a0a84c649
Fix crocomire menu hang (Fixes #1)
Snesrev
2023-03-11 00:16:17 +01:00
-
622c15ca7b
Fix various bug*.sav bugs and add some code to track down #1
Snesrev
2023-03-11 00:00:28 +01:00
-
a1521f9688
Create build instructions. (#7)
DaBanana64
2023-03-11 02:15:33 +03:30
-
cd8480d8bc
Fix Input handling and message boxes (Fixes #3)
Snesrev
2023-03-07 21:53:13 +01:00
-
d6bcb3b492
Good bye varbeam
Snesrev
2023-03-07 21:16:05 +01:00
-
7a7db1d63c
Oops i broke something
Snesrev
2023-03-07 02:51:03 +01:00
-
b57d30a827
Clean up some code
Snesrev
2023-03-07 00:23:44 +01:00
-
e48d05a2d8
Remove a variable in EquipmentScreenCategory_Tanks_1
Snesrev
2023-03-06 23:09:05 +01:00
-
e7a41d9ba8
Ridley_Func_53 had a bug
Snesrev
2023-03-06 23:08:19 +01:00
-
02c0a272d1
The reset in replay code didn't work
Snesrev
2023-03-06 23:07:49 +01:00
-
3cd1dda0c0
Fix crystal flash and cleanup some code
Snesrev
2023-03-06 22:20:14 +01:00
-
603d453990
kSamusFramesForUnderwaterSfx is accessed out of bounds
Snesrev
2023-03-06 22:18:36 +01:00
-
1c10bc2038
Fix bug with Equipment Screen Energy Arrow
Snesrev
2023-03-06 20:33:03 +01:00
-
e66f2008a4
Update README.md
snesrev
2023-03-06 19:00:47 +01:00
-
69ee6d6b87
Update README.md
snesrev
2023-03-06 18:59:32 +01:00
-
dfaae98799
Clean up xray code somewhat
Snesrev
2023-03-06 18:56:00 +01:00
-
4e83a497df
Orig game reads uninitialized memory in xray
Snesrev
2023-03-06 18:55:05 +01:00
-
039c663141
CanXrayShowBlocks was broken
Snesrev
2023-03-06 18:14:52 +01:00
-
606e9a0ada
Fix various bugs reported by testyourmine
Snesrev
2023-03-06 18:00:05 +01:00
-
1666b7aaaf
Oops don't use __int16
Snesrev
2023-03-06 16:47:00 +01:00
-
b3c9db3b06
Fix so music doesn't restart
Snesrev
2023-03-06 05:54:00 +01:00
-
a649e422ab
Fix so Shift keys work on osx
Snesrev
2023-03-06 05:53:46 +01:00
-
47d0725e38
Use Mult8x8 to fix a bug
Snesrev
2023-03-06 05:27:58 +01:00
-
9bac343452
Reactivate CheatJump
Snesrev
2023-03-06 04:18:49 +01:00
-
8db5f5fd36
Enable ctrl-r for reset again
Snesrev
2023-03-06 04:08:45 +01:00
-
d084faaac6
RtlReset cleared coroutine_state_0 to zero.
Snesrev
2023-03-06 03:51:12 +01:00
-
75ff49d4f2
Work around very brittle snapshot code
Snesrev
2023-03-06 03:42:00 +01:00
-
e3d2202053
Snapshots couldn't be replayed from start of the game
Snesrev
2023-03-06 03:23:33 +01:00
-
db20133474
DrawRoomSelectMap had some unimplemented code
Snesrev
2023-03-06 03:23:18 +01:00
-
19af4b6b80
Update .vcxproj file and don't crash if fopen fails
Snesrev
2023-03-06 01:47:04 +01:00
-
09c1bdd874
Initial commit
snesrev
2023-03-05 07:03:54 +01:00