Files
sm-vita/src/sm_b2.c
2023-04-04 23:12:08 +02:00

776 lines
26 KiB
C

// $B2 - Enemy AI - space pirates
#include "ida_types.h"
#include "variables.h"
#include "funcs.h"
#include "enemy_types.h"
#define kWallSpacePirates_Palette_3 ((uint16*)RomFixedPtr(0xb28727))
#define g_off_B2F959 ((uint16*)RomFixedPtr(0xb2f959))
void Enemy_GrappleReact_CancelBeam_B2(void) { // 0xB2800F
Enemy_SwitchToFrozenAi();
}
void Enemy_NormalFrozenAI_B2(void) { // 0xB28041
NormalEnemyFrozenAI();
}
void WalkingSpacePirates_Powerbomb(void) { // 0xB28767
NormalEnemyPowerBombAi();
}
void WalkingSpacePirates_Touch(void) { // 0xB2876C
if (!Get_SpacePirates(cur_enemy_index)->base.frozen_timer)
NormalEnemyTouchAi();
}
void WalkingSpacePirates_Shot(void) { // 0xB28779
if (Get_SpacePirates(cur_enemy_index)->base.enemy_ptr == addr_kEnemyDef_F593)
WalkingSpacePirates_8789();
else
NormalEnemyShotAi();
}
void WalkingSpacePirates_8789(void) { // 0xB28789
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
special_death_item_drop_x_origin_pos = E->base.x_pos;
special_death_item_drop_y_origin_pos = E->base.y_pos;
NormalEnemyShotAiSkipDeathAnim_CurEnemy();
if (!E->base.health) {
uint16 v1 = cur_enemy_index;
if (E->base.enemy_ptr == addr_kEnemyDef_F593) {
E->sps_var_B = 0;
EnemyDeathAnimation(v1, 4);
Enemy_ItemDrop_LowerNorfairSpacePirate(v1);
} else {
E->sps_var_B = 0;
EnemyDeathAnimation(v1, 4);
}
}
}
void WalkingSpacePirates_87C8(void) { // 0xB287C8
Vulnerability *v2;
int16 v3;
Vulnerability *v;
if (Get_SpacePirates(cur_enemy_index)->base.enemy_ptr != addr_kEnemyDef_F593)
goto LABEL_2;
uint16 r18 = projectile_type[collision_detection_index];
if (sign16((r18 & kProjectileType_TypeMask) - kProjectileType_PowerBomb)) {
uint16 enemy_ptr;
uint16 vulnerability_ptr;
enemy_ptr = Get_SpacePirates(cur_enemy_index)->base.enemy_ptr;
vulnerability_ptr = get_EnemyDef_A2(enemy_ptr)->vulnerability_ptr;
if (!vulnerability_ptr)
vulnerability_ptr = addr_stru_B4EC1C;
uint16 r20 = vulnerability_ptr;
if ((r18 & kProjectileType_TypeMask) != 0) {
if ((r18 & kProjectileType_TypeMask) != kProjectileType_Missile && (r18 & kProjectileType_TypeMask) != kProjectileType_SuperMissile)
goto LABEL_2;
v3 = (uint16)(r18 & kProjectileType_TypeMask) >> 8;
v = get_Vulnerability(r20 + v3);
if ((v->plasma_ice_wave & 0xF) != 0 && (v->plasma_ice_wave & 0xF) != 15)
goto LABEL_2;
} else {
v2 = get_Vulnerability(r20 + (r18 & 0xF));
if ((v2->power & 0xF) != 0 && (v2->power & 0xF) != 15) {
LABEL_2:
WalkingSpacePirates_8789();
return;
}
}
WalkingSpacePirates_883E();
}
}
void WalkingSpacePirates_883E(void) { // 0xB2883E
if (Get_SpacePirates(cur_enemy_index)->base.enemy_ptr != addr_kEnemyDef_F593) {
WalkingSpacePirates_8789();
return;
}
uint16 v0 = 2 * collision_detection_index;
int v1 = collision_detection_index;
uint16 r18 = projectile_type[v1];
if ((r18 & kProjectileType_TypeMask) == kProjectileType_SuperMissile) {
if (!projectile_variables[v1])
return;
} else if (!sign16((r18 & kProjectileType_TypeMask) - kProjectileType_PowerBomb)) {
return;
}
Get_SpacePirates(cur_enemy_index)->base.invincibility_timer = 10;
uint16 v2;
if ((projectile_dir[v1] & 0xF) == 7) {
v2 = 1;
} else if ((projectile_dir[v1] & 0xF) == 2) {
v2 = 8;
} else {
v2 = 5;
}
projectile_dir[v1] = v2;
ProjectileReflection(v0);
QueueSfx2_Max6(0x66);
}
const uint16 *SpacePirates_Instr_MovePixelsDownAndChangeDirFaceRight(uint16 k, const uint16 *jp) { // 0xB2EE40
if (!(Enemy_MoveDown(cur_enemy_index, INT16_SHL16(jp[0]))))
return jp + 1;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->sps_var_C ^= 1;
if (E->sps_var_C)
return INSTR_RETURN_ADDR(addr_off_B2ECEC);
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_ED36);
}
const uint16 *SpacePirates_Instr_MovePixelsDownAndChangeDirFaceLeft(uint16 k, const uint16 *jp) { // 0xB2EE72
if (!(Enemy_MoveDown(cur_enemy_index, INT16_SHL16(jp[0]))))
return jp + 1;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->sps_var_C ^= 1;
if (E->sps_var_C)
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_EDF6);
return INSTR_RETURN_ADDR(addr_off_B2EDAC);
}
const uint16 *SpacePirates_Instr_RandomNewDirFaceR(uint16 k, const uint16 *jp) { // 0xB2EEA4
uint16 result = addr_kSpacePirates_Ilist_ED36;
uint16 v4 = NextRandom() & 1;
Get_SpacePirates(cur_enemy_index)->sps_var_C = v4;
if (v4)
return INSTR_RETURN_ADDR(addr_off_B2ECEC);
return INSTR_RETURN_ADDR(result);
}
const uint16 *SpacePirates_Instr_RandomNewDirFaceL(uint16 k, const uint16 *jp) { // 0xB2EEBC
uint16 result = addr_off_B2EDAC;
uint16 v4 = NextRandom() & 1;
Get_SpacePirates(cur_enemy_index)->sps_var_C = v4;
if (v4)
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_EDF6);
return INSTR_RETURN_ADDR(result);
}
const uint16 *SpacePirates_Instr_PrepareWallJumpR(uint16 k, const uint16 *jp) { // 0xB2EED4
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->sps_var_B = E->base.x_pos + E->sps_parameter_2;
E->sps_var_D = E->base.x_pos + (E->sps_parameter_2 >> 1);
E->sps_var_E = E->base.y_pos;
E->sps_var_F = 64;
return jp;
}
const uint16 *SpacePirates_Instr_PrepareWallJumpL(uint16 k, const uint16 *jp) { // 0xB2EEFD
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->sps_var_B = E->base.x_pos - E->sps_parameter_2;
E->sps_var_D = E->base.x_pos - (E->sps_parameter_2 >> 1);
E->sps_var_E = E->base.y_pos;
E->sps_var_F = 192;
return jp;
}
const uint16 *SpacePirates_Instr_FireLaserL(uint16 k, const uint16 *jp) { // 0xB2EF2A
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_init_param_1 = *((uint16 *)RomPtr_A0(E->base.enemy_ptr) + 3);
eproj_spawn_pt = (Point16U){ E->base.x_pos - 24, E->base.y_pos - 16 };
eproj_spawn_r22 = 0;
SpawnEprojWithRoomGfx(addr_stru_86A17B, 0);
return jp;
}
const uint16 *SpacePirates_Instr_FireLaserR(uint16 k, const uint16 *jp) { // 0xB2EF5D
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos + 24, E->base.y_pos - 16 };
eproj_spawn_r22 = 1;
SpawnEprojWithRoomGfx(addr_stru_86A17B, 1);
return jp;
}
const uint16 *SpacePirates_Instr_SetEnemyFunc(uint16 k, const uint16 *jp) { // 0xB2EF83
Get_SpacePirates(cur_enemy_index)->sps_var_A = jp[0];
return jp + 1;
}
const uint16 *SpacePirates_Instr_PlaySfx(uint16 k, const uint16 *jp) { // 0xB2EF93
QueueSfx2_Max6(0x66);
return jp;
}
void WallSpacePirates_Init(void) { // 0xB2EF9F
uint16 v0 = addr_kSpacePirates_Ilist_ED36;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((E->sps_parameter_1 & 1) != 0)
v0 = addr_off_B2EDAC;
E->base.current_instruction = v0;
E->sps_var_20 = 190;
E->sps_var_21 = 66;
E->sps_var_22 = 2;
if ((E->sps_parameter_1 & 0x8000) == 0) {
E->sps_var_20 += 2;
E->sps_var_21 -= 2;
E->sps_var_22 += 2;
}
uint16 v2 = FUNC16(SpacePirates_Func_1);
if ((E->sps_parameter_1 & 1) != 0)
v2 = FUNC16(SpacePirates_Func_3);
E->sps_var_A = v2;
uint16 v3;
if (sign16((E->base.x_pos & 0xF) - 11))
v3 = E->base.x_pos & 0xFFF8;
else
v3 = (E->base.x_pos & 0xFFF0) + 16;
E->base.x_pos = v3;
}
void CallSpacePiratesEnemyFunc(uint32 ea, uint16 k) {
switch (ea) {
case fnnullsub_169_B2: return; // 0xb2804b
case fnSpacePirates_Func_1: SpacePirates_Func_1(k); return; // 0xb2f034
case fnnullsub_279: return; // 0xb2f04f
case fnSpacePirates_Func_2: SpacePirates_Func_2(k); return; // 0xb2f050
case fnSpacePirates_Func_3: SpacePirates_Func_3(k); return; // 0xb2f0c8
case fnnullsub_281: return; // 0xb2f0e3
case fnnullsub_282: return;
case fnSpacePirates_Func_4: SpacePirates_Func_4(k); return; // 0xb2f0e4
case fnSpacePirates_Func_5: SpacePirates_Func_5(k); return; // 0xb2f6a9
case fnSpacePirates_Func_6: SpacePirates_Func_6(k); return; // 0xb2f6e4
case fnSpacePirates_Func_11: SpacePirates_Func_11(k); return; // 0xb2f817
case fnSpacePirates_Func_12: SpacePirates_Func_12(k); return;
case fnSpacePirates_Func_13: SpacePirates_Func_13(k); return; // 0xb2f890
case fnSpacePirates_Func_14: SpacePirates_Func_14(k); return;
case fnSpacePirates_Func_15: SpacePirates_Func_15(k); return; // 0xb2f909
case fnSpacePirates_F985: SpacePirates_F985(k); return; // 0xb2f985
case fnSpacePirates_F9C1: SpacePirates_F9C1(k); return; // 0xb2f9c1
case fnSpacePirates_FA15: SpacePirates_FA15(k); return; // 0xb2fa15
case fnSpacePirates_FA59: SpacePirates_FA59(k); return; // 0xb2fa59
case fnSpacePirates_FA95: SpacePirates_FA95(k); return; // 0xb2fa95
case fnSpacePirates_FAE9: SpacePirates_FAE9(k); return; // 0xb2fae9
case fnWalkingSpacePirates_FD44: WalkingSpacePirates_FD44(); return;
case fnWalkingSpacePirates_FDCE: WalkingSpacePirates_FDCE(); return;
default: Unreachable();
}
}
void WallSpacePirates_Main(void) { // 0xB2F02D
EnemyData *v0 = gEnemyData(cur_enemy_index);
CallSpacePiratesEnemyFunc(v0->ai_var_A | 0xB20000, cur_enemy_index);
}
void SpacePirates_Func_1(uint16 k) { // 0xB2F034
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x20)) {
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.current_instruction = addr_kSpacePirates_Ilist_ED80;
E->base.instruction_timer = 1;
}
}
void SpacePirates_Func_2(uint16 k) { // 0xB2F050
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.x_pos = E->sps_var_D + SineMult8bit(E->sps_var_F, E->sps_parameter_2 >> 1);
E->base.y_pos = E->sps_var_E - CosineMult8bit(E->sps_var_F, E->sps_parameter_2 >> 2);
uint16 v1 = (uint8)(LOBYTE(E->sps_var_F) - LOBYTE(E->sps_var_22));
E->sps_var_F = v1;
if (v1 == E->sps_var_20) {
E->base.current_instruction = addr_kSpacePirates_Ilist_EDA4;
E->base.instruction_timer = 1;
uint16 v2;
if (sign16((E->base.x_pos & 0xF) - 11))
v2 = E->base.x_pos & 0xFFF8;
else
v2 = (E->base.x_pos & 0xFFF0) + 16;
E->base.x_pos = v2;
}
}
void SpacePirates_Func_3(uint16 k) { // 0xB2F0C8
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x20)) {
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.current_instruction = addr_kSpacePirates_Ilist_ECC0;
E->base.instruction_timer = 1;
}
}
void SpacePirates_Func_4(uint16 k) { // 0xB2F0E4
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.x_pos = E->sps_var_D + SineMult8bit(E->sps_var_F, E->sps_parameter_2 >> 1);
E->base.y_pos = E->sps_var_E - CosineMult8bit(E->sps_var_F, E->sps_parameter_2 >> 2);
uint16 v1 = (uint8)(LOBYTE(E->sps_var_22) + LOBYTE(E->sps_var_F));
E->sps_var_F = v1;
if (v1 == E->sps_var_21) {
E->base.current_instruction = addr_kSpacePirates_Ilist_ECE4;
E->base.instruction_timer = 1;
uint16 v2;
if (sign16((E->base.x_pos & 0xF) - 11))
v2 = E->base.x_pos & 0xFFF8;
else
v2 = (E->base.x_pos & 0xFFF0) + 16;
E->base.x_pos = v2;
}
}
const uint16 *SpacePirates_Instr_20(uint16 k, const uint16 *jp) { // 0xB2F536
Get_SpacePirates(cur_enemy_index)->base.palette_index = jp[0];
return jp + 1;
}
const uint16 *SpacePirates_Instr_16(uint16 k, const uint16 *jp) { // 0xB2F546
QueueSfx2_Max6(jp[0]);
return jp + 1;
}
void sub_B2F554(void) { // 0xB2F554
gEnemyData(cur_enemy_index)->instruction_timer = 1;
}
const uint16 *SpacePirates_Instr_15(uint16 k, const uint16 *jp) { // 0xB2F564
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_rect = (Rect16U){ E->base.x_pos, E->base.y_pos, jp[1], jp[2] };
SpawnEprojWithGfx(jp[0], cur_enemy_index, addr_kEproj_PirateClaw);
return jp + 3;
}
const uint16 *SpacePirates_Instr_18(uint16 k, const uint16 *jp) { // 0xB2F590
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.instruction_timer = 1;
E->sps_var_C = (((E->base.x_pos - samus_x_pos) & 0x8000) != 0) ? addr_kSpacePirates_Ilist_F420 : addr_kSpacePirates_Ilist_F22E;
return INSTR_RETURN_ADDR(E->sps_var_C);
}
void sub_B2F5B3(void) { // 0xB2F5B3
EnemyData *v0 = gEnemyData(cur_enemy_index);
v0->instruction_timer = 1;
v0->ai_var_C = (((v0->x_pos - samus_x_pos) & 0x8000) != 0) ? addr_kSpacePirates_Ilist_F51A : addr_kSpacePirates_Ilist_F32E;
}
const uint16 *SpacePirates_Instr_17(uint16 k, const uint16 *jp) { // 0xB2F5D6
Get_SpacePirates(k)->sps_var_00 = 0;
return jp;
}
void NinjaSpacePirates_Init(void) { // 0xB2F5DE
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
E->base.current_instruction = (E->sps_parameter_1 & 1) != 0 ? addr_kSpacePirates_Ilist_F4CC : addr_kSpacePirates_Ilist_F2DA;
E->sps_var_C = E->base.current_instruction;
uint16 x_pos = E->base.x_pos;
if ((E->sps_parameter_1 & 1) != 0) {
E->sps_var_E = x_pos;
E->sps_var_F = E->sps_parameter_2 + x_pos;
} else {
E->sps_var_F = x_pos;
E->sps_var_E = x_pos - E->sps_parameter_2;
}
uint16 r20 = (uint16)(E->sps_var_F - E->sps_var_E) >> 1;
E->sps_var_D = E->sps_var_E + r20;
uint16 r18 = 0;
uint16 R22 = 0;
r20 = (uint8)r20 << 8;
do {
r18 += 32;
R22 += r18;
} while (sign16(R22 - r20));
E->sps_var_B = r18;
uint16 R24 = (R22 & 0xFF00) >> 8;
E->sps_var_F = E->sps_var_D + R24;
E->sps_var_E = E->sps_var_D - R24;
uint16 sps_var_E = E->sps_var_E;
if ((E->sps_parameter_1 & 1) == 0)
sps_var_E = E->sps_var_F;
E->base.x_pos = sps_var_E;
E->sps_var_A = FUNC16(nullsub_169_B2);
E->sps_var_08 = E->base.y_pos;
uint16 v6 = 0;
uint16 v7 = 0;
int n = 15;
do {
target_palettes[(v7 >> 1) + 240] = kWallSpacePirates_Palette_3[v6 >> 1];
v6 += 2;
v7 += 2;
} while (--n >= 0);
}
void NinjaSpacePirates_Main(void) { // 0xB2F6A2
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
CallSpacePiratesEnemyFunc(E->sps_var_A | 0xB20000, cur_enemy_index);
}
void SpacePirates_Func_5(uint16 k) { // 0xB2F6A9
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(E->base.x_pos - samus_x_pos) - 128) >= 0) {
SpacePirates_Func_8();
} else {
E->base.current_instruction = ((E->base.x_pos - samus_x_pos) & 0x8000) ? addr_kSpacePirates_Ilist_F420 : addr_kSpacePirates_Ilist_F22E;
E->sps_var_C = E->base.current_instruction;
E->base.instruction_timer = 1;
}
}
void SpacePirates_Func_6(uint16 k) { // 0xB2F6E4
if (!SpacePirates_Func_8() && !SpacePirates_Func_10() && !SpacePirates_Func_9())
SpacePirates_Func_7(k);
}
void SpacePirates_Func_7(uint16 k) { // 0xB2F6F7
Enemy_SpacePirates *E = Get_SpacePirates(k);
if ((E->base.frame_counter & 0x3F) == 0) {
if (E->base.x_pos == E->sps_var_E) {
if ((int16)(E->base.x_pos - samus_x_pos) < 0)
return;
E->base.current_instruction = addr_kSpacePirates_Ilist_F15C;
} else {
if ((int16)(E->base.x_pos - samus_x_pos) >= 0)
return;
E->base.current_instruction = addr_kSpacePirates_Ilist_F34A;
}
E->base.instruction_timer = 1;
}
}
uint16 SpacePirates_Func_8(void) { // 0xB2F72E
uint16 v0 = 8;
while (!projectile_type[v0 >> 1]) {
v0 -= 2;
if ((v0 & 0x8000) != 0)
return 0;
}
int v1 = v0 >> 1;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(projectile_x_pos[v1] - E->base.x_pos) - 32) >= 0
|| (int16)(abs16(projectile_y_pos[v1] - E->base.y_pos) - 32) >= 0) {
return 0;
}
E->base.current_instruction = (E->base.x_pos - samus_x_pos & 0x8000) ? addr_kSpacePirates_Ilist_F462 : addr_kSpacePirates_Ilist_F270;
E->base.instruction_timer = 1;
return 1;
}
uint16 SpacePirates_Func_9(void) { // 0xB2F78D
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(E->sps_var_D - samus_x_pos) - 32) >= 0)
return 0;
uint16 v1 = addr_kSpacePirates_Ilist_F1C4;
if (E->base.x_pos == E->sps_var_E)
v1 = addr_kSpacePirates_Ilist_F3B2;
E->base.current_instruction = v1;
E->base.instruction_timer = 1;
return 1;
}
uint16 SpacePirates_Func_10(void) { // 0xB2F7C6
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(samus_x_pos - E->base.x_pos) - 40) >= 0
|| (int16)(abs16(samus_y_pos - E->base.y_pos) - 40) >= 0) {
return 0;
}
E->base.current_instruction = ((E->base.x_pos - samus_x_pos) & 0x8000) != 0 ? addr_kSpacePirates_Ilist_F51A : addr_kSpacePirates_Ilist_F32E;
E->base.instruction_timer = 1;
return 1;
}
void SpacePirates_Func_11(uint16 k) { // 0xB2F817
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos -= HIBYTE(E->sps_var_00);
--E->base.y_pos;
--E->base.y_pos;
E->sps_var_00 += 32;
if ((int16)(E->base.x_pos - E->sps_var_D) < 0)
E->sps_var_A = FUNC16(SpacePirates_Func_12);
}
void SpacePirates_Func_12(uint16 k) { // 0xB2F84C
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos -= HIBYTE(E->sps_var_00);
++E->base.y_pos;
++E->base.y_pos;
uint16 v2 = E->sps_var_00 - 32;
E->sps_var_00 = v2;
if (!v2) {
E->sps_var_A = FUNC16(nullsub_169_B2);
E->base.current_instruction = addr_kSpacePirates_Ilist_F2F8;
E->base.instruction_timer = 1;
E->base.x_pos = E->sps_var_E;
SpacePirates_FB11(k);
}
}
void SpacePirates_Func_13(uint16 k) { // 0xB2F890
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos += HIBYTE(E->sps_var_00);
--E->base.y_pos;
--E->base.y_pos;
E->sps_var_00 += 32;
if ((int16)(E->base.x_pos - E->sps_var_D) >= 0)
E->sps_var_A = FUNC16(SpacePirates_Func_14);
}
void SpacePirates_Func_14(uint16 k) { // 0xB2F8C5
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos += HIBYTE(E->sps_var_00);
++E->base.y_pos;
++E->base.y_pos;
uint16 v2 = E->sps_var_00 - 32;
E->sps_var_00 = v2;
if (!v2) {
E->sps_var_A = FUNC16(nullsub_169_B2);
E->base.current_instruction = addr_kSpacePirates_Ilist_F4EA;
E->base.instruction_timer = 1;
E->base.x_pos = E->sps_var_F;
SpacePirates_FB11(k);
}
}
void SpacePirates_Func_15(uint16 k) { // 0xB2F909
if (!SpacePirates_Func_8() && !SpacePirates_Func_10())
SpacePirates_Func_16();
}
void SpacePirates_Func_16(void) { // 0xB2F917
int16 v3;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(E->sps_var_D - samus_x_pos) - 32) < 0) {
uint16 v2;
do
v2 = NextRandom() & 3;
while (!v2);
v3 = 0;
if (E->base.x_pos == E->sps_var_E)
v3 = 4;
E->base.current_instruction = g_off_B2F959[v2 + v3];
E->base.instruction_timer = 1;
}
}
const uint16 *SpacePirates_Instr_19(uint16 k, const uint16 *jp) { // 0xB2F969
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->sps_var_00 = 1536;
E->sps_var_03 = E->sps_var_D
+ ((uint16)(E->sps_var_F - E->sps_var_D) >> 1);
return jp;
}
void SpacePirates_F985(uint16 k) { // 0xB2F985
int16 v2;
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.y_pos -= HIBYTE(E->sps_var_00);
v2 = E->sps_var_00 - 64;
E->sps_var_00 = v2;
if (v2 < 0) {
E->sps_var_A = FUNC16(SpacePirates_F9C1);
E->base.current_instruction = addr_kSpacePirates_Ilist_F2A0;
E->base.instruction_timer = 1;
E->sps_var_00 = 1536;
}
}
void SpacePirates_F9C1(uint16 k) { // 0xB2F9C1
int16 v2;
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos -= 5;
if (Enemy_MoveDown(k, __PAIR32__(HIBYTE(E->sps_var_00), LOBYTE(E->sps_var_00)))
|| (v2 = E->sps_var_00 - 64, E->sps_var_00 = v2, v2 < 0)
|| (v2 & 0xFF00) == 0) {
E->sps_var_A = FUNC16(SpacePirates_FA15);
E->base.current_instruction = addr_kSpacePirates_Ilist_F2B2;
E->base.instruction_timer = 1;
E->base.y_pos = E->sps_var_08;
SpacePirates_FB11(k);
}
}
void SpacePirates_FA15(uint16 k) { // 0xB2FA15
Enemy_SpacePirates *E = Get_SpacePirates(k);
uint16 v2 = E->base.x_pos - 2;
E->base.x_pos = v2;
if ((int16)(v2 - E->sps_var_E) < 0) {
E->base.x_pos = E->sps_var_E;
E->base.current_instruction = addr_kSpacePirates_Ilist_F2F8;
E->base.instruction_timer = 1;
E->sps_var_A = FUNC16(nullsub_169_B2);
}
}
const uint16 *SpacePirates_Instr_21(uint16 k, const uint16 *jp) { // 0xB2FA3D
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->sps_var_00 = 1536;
E->sps_var_03 = E->sps_var_E
+ ((uint16)(E->sps_var_D - E->sps_var_E) >> 1);
return jp;
}
void SpacePirates_FA59(uint16 k) { // 0xB2FA59
int16 v2;
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.y_pos -= HIBYTE(E->sps_var_00);
v2 = E->sps_var_00 - 64;
E->sps_var_00 = v2;
if (v2 < 0) {
E->sps_var_A = FUNC16(SpacePirates_FA95);
E->base.current_instruction = addr_kSpacePirates_Ilist_F492;
E->base.instruction_timer = 1;
E->sps_var_00 = 1536;
}
}
void SpacePirates_FA95(uint16 k) { // 0xB2FA95
int16 v2;
Enemy_SpacePirates *E = Get_SpacePirates(k);
E->base.x_pos += 5;
if (Enemy_MoveDown(k, __PAIR32__(HIBYTE(E->sps_var_00), LOBYTE(E->sps_var_00)))
|| (v2 = E->sps_var_00 - 64, E->sps_var_00 = v2, v2 < 0)
|| (v2 & 0xFF00) == 0) {
E->sps_var_A = FUNC16(SpacePirates_FAE9);
E->base.current_instruction = addr_kSpacePirates_Ilist_F4A4;
E->base.instruction_timer = 1;
E->base.y_pos = E->sps_var_08;
SpacePirates_FB11(k);
}
}
void SpacePirates_FAE9(uint16 k) { // 0xB2FAE9
Enemy_SpacePirates *E = Get_SpacePirates(k);
uint16 v2 = E->base.x_pos + 2;
E->base.x_pos = v2;
if ((int16)(v2 - E->sps_var_F) >= 0) {
E->base.x_pos = E->sps_var_F;
E->base.current_instruction = addr_kSpacePirates_Ilist_F4EA;
E->base.instruction_timer = 1;
E->sps_var_A = FUNC16(nullsub_169_B2);
}
}
void SpacePirates_FB11(uint16 k) { // 0xB2FB11
Enemy_SpacePirates *E = Get_SpacePirates(k);
CreateSpriteAtPos(E->base.x_pos - 8, E->base.y_pos + 28, 10, 0);
CreateSpriteAtPos(E->base.x_pos + 8, E->base.y_pos + 28, 10, 0);
}
const uint16 *SpacePirates_Instr_12(uint16 k, const uint16 *jp) { // 0xB2FC68
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos - 24, E->base.y_pos - jp[0] };
eproj_spawn_r22 = 0;
SpawnEprojWithRoomGfx(addr_stru_86A17B, 0);
return jp + 1;
}
const uint16 *SpacePirates_Instr_14(uint16 k, const uint16 *jp) { // 0xB2FC90
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
eproj_spawn_pt = (Point16U){ E->base.x_pos + 24, E->base.y_pos - jp[0] };
eproj_spawn_r22 = 1;
SpawnEprojWithRoomGfx(addr_stru_86A17B, 1);
return jp + 1;
}
const uint16 *SpacePirates_Instr_11(uint16 k, const uint16 *jp) { // 0xB2FCB8
Get_SpacePirates(cur_enemy_index)->sps_var_A = jp[0];
return jp + 1;
}
const uint16 *SpacePirates_Instr_13(uint16 k, const uint16 *jp) { // 0xB2FCC8
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x10)) {
if ((int16)(samus_x_pos - Get_SpacePirates(cur_enemy_index)->base.x_pos) >= 0)
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_FC0E);
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_FB8C);
} else {
if ((int16)(samus_x_pos - Get_SpacePirates(cur_enemy_index)->base.x_pos) >= 0)
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_FB64);
return INSTR_RETURN_ADDR(addr_kSpacePirates_Ilist_FBE6);
}
}
void WalkingSpacePirates_Init(void) { // 0xB2FD02
uint16 v0 = addr_kSpacePirates_Ilist_FB64;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((E->sps_parameter_1 & 1) != 0)
v0 = addr_kSpacePirates_Ilist_FBE6;
E->base.current_instruction = v0;
E->sps_var_A = FUNC16(nullsub_169_B2);
E->sps_var_F = E->sps_parameter_2 + E->base.x_pos;
E->sps_var_E = E->base.x_pos - E->sps_parameter_2;
}
void WalkingSpacePirates_Main(void) { // 0xB2FD32
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
CallSpacePiratesEnemyFunc(E->sps_var_A | 0xB20000, cur_enemy_index);
if ((E->sps_parameter_1 & 0x8000) != 0)
WalkingSpacePirates_FE4B();
}
void WalkingSpacePirates_FD44(void) { // 0xB2FD44
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x10)) {
uint16 v1 = addr_kSpacePirates_Ilist_FB8C;
if ((int16)(samus_x_pos - E->base.x_pos) >= 0)
v1 = addr_kSpacePirates_Ilist_FC0E;
E->base.current_instruction = v1;
E->base.instruction_timer = 1;
} else {
if (Enemy_MoveDown(cur_enemy_index, INT16_SHL16(1))) {
uint16 x_pos = E->base.x_pos;
E->sps_var_00 = x_pos;
E->base.x_pos = x_pos - 17;
uint8 result = Enemy_MoveDown(cur_enemy_index, INT16_SHL16(1));
E->base.x_pos = E->sps_var_00;
if (result) {
EnemyFunc_BBBF(cur_enemy_index, INT16_SHL16(-9));
if (!Enemy_MoveRight_IgnoreSlopes(cur_enemy_index, -14337)) {
if ((int16)(E->base.x_pos - E->sps_var_E) >= 0)
return;
}
}
E->base.current_instruction = addr_kSpacePirates_Ilist_FBC6;
E->base.instruction_timer = 1;
}
}
}
void WalkingSpacePirates_FDCE(void) { // 0xB2FDCE
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x10)) {
uint16 v1 = addr_kSpacePirates_Ilist_FB8C;
if ((int16)(samus_x_pos - E->base.x_pos) >= 0)
v1 = addr_kSpacePirates_Ilist_FC0E;
E->base.current_instruction = v1;
E->base.instruction_timer = 1;
} else {
if (Enemy_MoveDown(cur_enemy_index, INT16_SHL16(1))) {
uint16 x_pos = E->base.x_pos;
E->sps_var_00 = x_pos;
E->base.x_pos = x_pos + 16;
uint8 result = Enemy_MoveDown(cur_enemy_index, INT16_SHL16(1));
E->base.x_pos = E->sps_var_00;
if (!result ||
(Enemy_MoveRight_IgnoreSlopes(cur_enemy_index, 14336)) ||
(int16)(E->base.x_pos - E->sps_var_F) >= 0) {
E->base.current_instruction = addr_kSpacePirates_Ilist_FC48;
E->base.instruction_timer = 1;
}
}
}
}
void WalkingSpacePirates_FE4B(void) { // 0xB2FE4B
uint16 v0 = 8;
while (!projectile_type[v0 >> 1]) {
v0 -= 2;
if ((v0 & 0x8000) != 0)
return;
}
int v1 = v0 >> 1;
Enemy_SpacePirates *E = Get_SpacePirates(cur_enemy_index);
if ((int16)(abs16(projectile_x_pos[v1] - E->base.x_pos) - 32) < 0
&& (int16)(abs16(projectile_y_pos[v1] - E->base.y_pos) - 32) < 0) {
E->base.current_instruction = ((E->base.x_pos - samus_x_pos) & 0x8000) ? addr_kSpacePirates_Ilist_FB58 : addr_kSpacePirates_Ilist_FB4C;
E->base.instruction_timer = 1;
}
}