Files
sm-vita/src/sm_ad.c
snesrev 0b58368de0 Lots of code cleanup (#32)
### Description
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### Will this Pull Request break anything? 
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### Suggested Testing Steps
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2023-04-03 21:56:08 +02:00

444 lines
14 KiB
C

#include "ida_types.h"
#include "variables.h"
#include "funcs.h"
#include "enemy_types.h"
#define kMotherBrain_HealthBasedPalettes_Brain ((uint16*)RomFixedPtr(0xade6a2))
#define kMotherBrain_HealthBasedPalettes_BackLeg ((uint16*)RomFixedPtr(0xade742))
#define kMotherBrain_FadePalToBlack ((uint16*)RomFixedPtr(0xade9e8))
#define kMotherBrain_TransitionToFromGrey_Incr ((uint16*)RomFixedPtr(0xaded8a))
#define kMotherBrain_TransitionToFromGrey_Decr ((uint16*)RomFixedPtr(0xaded9c))
#define kMotherBrain_FadeToGray_Drained ((uint16*)RomFixedPtr(0xadef87))
#define kMotherBrain_FadeToGray_RealDeath ((uint16*)RomFixedPtr(0xadf107))
#define kMotherBrain_Phase3_TurnLightsBackOn ((uint16*)RomFixedPtr(0xadf273))
void nullsub_341(void) {}
static Func_V *const funcs_BE56D[16] = {
MotherBrain_CalcHdma_Down, MotherBrain_CalcHdma_BeamAimedRight2, 0, 0,
0, MotherBrain_CalcHdma_BeamAimedUp, MotherBrain_CalcHdma_BeamAimedUp, 0,
0, 0, MotherBrain_CalcHdma_BeamAimedUp, nullsub_341,
MotherBrain_CalcHdma_Down, 0, 0, MotherBrain_CalcHdma_Down,
};
void MotherBrain_CalcHdma(void) { // 0xADDE00
Enemy_MotherBrain *E = Get_MotherBrain(0);
Enemy_MotherBrain *E1 = Get_MotherBrain(0x40);
uint16 r18 = HIBYTE(E->mbn_var_33) >> 1;
E->mbn_var_3A = E->mbn_var_31 - r18;
E->mbn_var_3B = r18 + E->mbn_var_31;
uint16 v2 = (*(uint16 *)((uint8 *)&E1->base.enemy_ptr + 1) + 3584) & 0xFF00;
E->mbn_var_3C = v2;
E->mbn_var_3E = v2;
uint16 v3 = E1->base.y_pos + 5;
E->mbn_var_3D = v3;
E->mbn_var_3F = v3;
r18 = 4 * (E->mbn_var_3A & 0xC0);
int i = (r18 | E->mbn_var_3B & 0xC0) >> 6;
funcs_BE56D[i]();
}
void MotherBrain_CalcHdma_BeamAimedRight2(void) { // 0xADDE7F
Enemy_MotherBrain *E = Get_MotherBrain(0);
MotherBrain_CalcHdma_BeamAimedRight(E->mbn_var_3C, E->mbn_var_3E);
*(uint16 *)mother_brain_indirect_hdma = 16;
*(uint16 *)&mother_brain_indirect_hdma[1] = -25600;
*(uint16 *)&mother_brain_indirect_hdma[3] = 16;
*(uint16 *)&mother_brain_indirect_hdma[4] = -25597;
*(uint16 *)&mother_brain_indirect_hdma[6] = 240;
*(uint16 *)&mother_brain_indirect_hdma[7] = -25340;
*(uint16 *)&mother_brain_indirect_hdma[9] = 244;
*(uint16 *)&mother_brain_indirect_hdma[10] = -25108;
*(uint16 *)&mother_brain_indirect_hdma[12] = 0;
}
void MotherBrain_CalcHdma_BeamAimedRight(uint16 r22, uint16 r24) { // 0xADDECE
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[LOBYTE(E->mbn_var_3A)];
uint16 r20 = kTanTable[LOBYTE(E->mbn_var_3B)];
uint16 mbn_var_3F = E->mbn_var_3F;
uint16 *v2 = hdma_table_2 + (mbn_var_3F - 32) + 1;
v2[1] = 255;
v2[2] = 255;
uint16 *v8 = v2;
do {
uint16 v4 = r20 + r24;
if (__CFADD__uint16(r20, r24))
break;
r24 += r20;
*v2-- = HIBYTE(v4) | 0xFF00;
--mbn_var_3F;
} while (mbn_var_3F != 32);
do {
*v2-- = 255;
--mbn_var_3F;
} while (mbn_var_3F != 32);
uint16 *v5 = v8 + 1;
uint16 var_3F = gRam8000_Default(0)->var_3F;
while (1) {
uint16 v7 = r18 + r22;
if (__CFADD__uint16(r18, r22))
break;
r22 += r18;
*v5++ = HIBYTE(v7) | 0xFF00;
if (++var_3F == 232)
return;
}
do {
*v5++ = 255;
++var_3F;
} while (var_3F != 232);
}
typedef void Func_CalcHdma(uint16 r22, uint16 r24);
static Func_CalcHdma *const off_ADE024[4] = { // 0xADDF6E
MotherBrain_CalcHdma_Up_UpRight,
MotherBrain_CalcHdma_Up_Up,
0,
MotherBrain_CalcHdma_Up_UpLeft,
};
void MotherBrain_CalcHdma_BeamAimedUp(void) {
Enemy_MotherBrain *E = Get_MotherBrain(0);
off_ADE024[(E->mbn_var_3A >> 6) & 2 | (E->mbn_var_3B >> 7) & 1](E->mbn_var_3C, E->mbn_var_3E);
*(uint16 *)mother_brain_indirect_hdma = 16;
*(uint16 *)&mother_brain_indirect_hdma[1] = -25344;
*(uint16 *)&mother_brain_indirect_hdma[3] = 16;
*(uint16 *)&mother_brain_indirect_hdma[4] = -25342;
uint16 v2 = E->mbn_var_3D - 32;
printf("Carry crap!\n");
if (v2 >= 0x80) {
*(uint16 *)&mother_brain_indirect_hdma[6] = (v2 - 127) | 0x80;
*(uint16 *)&mother_brain_indirect_hdma[7] = -25340;
*(uint16 *)&mother_brain_indirect_hdma[9] = 255;
*(uint16 *)&mother_brain_indirect_hdma[10] = 2 * (v2 - 127) - 25340;
*(uint16 *)&mother_brain_indirect_hdma[12] = 127;
*(uint16 *)&mother_brain_indirect_hdma[13] = 2 * (v2 - 127) - 25340 + 254;
*(uint16 *)&mother_brain_indirect_hdma[15] = 0;
} else {
*(uint16 *)&mother_brain_indirect_hdma[6] = v2 | 0x80;
*(uint16 *)&mother_brain_indirect_hdma[7] = -25340;
*(uint16 *)&mother_brain_indirect_hdma[9] = 127;
*(uint16 *)&mother_brain_indirect_hdma[10] = 2 * v2 - 25340;
*(uint16 *)&mother_brain_indirect_hdma[12] = 0;
}
}
void MotherBrain_CalcHdma_Up_UpRight(uint16 r22, uint16 r24) { // 0xADE02C
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[LOBYTE(E->mbn_var_3B)];
uint16 r20 = kTanTable[LOBYTE(E->mbn_var_3A)];
uint16 mbn_var_3D = E->mbn_var_3D;
uint16 *v2 = hdma_table_2 + (mbn_var_3D - 32) + 1;
v2[1] = 255;
v2[2] = 255;
do {
uint16 v4 = r18 + r22;
if (__CFADD__uint16(r18, r22))
v4 = -1;
r22 = v4;
uint16 R36 = (v4 >> 8) & 0xff;
uint16 v7 = r20 + r24;
if (__CFADD__uint16(r20, r24))
v7 = -1;
r24 = v7;
uint16 v8 = R36 | v7 & 0xFF00;
if (v8 == 0xffff)
v8 = 255;
*v2-- = v8;
--mbn_var_3D;
} while (mbn_var_3D != 32);
}
void MotherBrain_CalcHdma_Up_Up(uint16 r22, uint16 r24) { // 0xADE0A6
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3B)];
uint16 r20 = kTanTable[LOBYTE(E->mbn_var_3A)];
uint16 mbn_var_3D = E->mbn_var_3D;
uint16 *v2 = hdma_table_2 + (mbn_var_3D - 32) + 1;
v2[1] = 255;
v2[2] = 255;
do {
uint16 v4 = r22 - r18;
if (r22 < r18)
v4 = 0;
r22 = v4;
uint16 r26 = (uint8)(v4 >> 8);
uint16 v7 = r20 + r24;
if (__CFADD__uint16(r20, r24))
v7 = -1;
r24 = v7;
uint16 v8 = r26 | v7 & 0xFF00;
if (v8 == 0xffff)
v8 = 255;
*v2-- = v8;
--mbn_var_3D;
} while (mbn_var_3D != 32);
}
void MotherBrain_CalcHdma_Up_UpLeft(uint16 r22, uint16 r24) { // 0xADE124
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3B)];
uint16 r20 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3A)];
uint16 mbn_var_3D = E->mbn_var_3D;
uint16 *v2 = hdma_table_2 + (mbn_var_3D - 32) + 1;
v2[1] = 255;
v2[2] = 255;
do {
uint16 v4 = r22 - r18;
if (r22 < r18)
v4 = 0;
r22 = v4;
uint16 R36 = v4 >> 8;
uint16 v7 = r24 - r20;
if (r24 < r20)
v7 = 0;
r24 = v7;
uint16 v8 = R36 | v7 & 0xFF00;
if (v8 == 0xffff)
v8 = 255;
*v2-- = v8;
--mbn_var_3D;
} while (mbn_var_3D != 32);
}
static Func_CalcHdma *const g_off_ADE20E[4] = { MotherBrain_CalcHdma_Down_DownRight, 0, MotherBrain_CalcHdma_Down_Down, MotherBrain_CalcHdma_Down_DownLeft };
void MotherBrain_CalcHdma_Down(void) { // 0xADE1A6
Enemy_MotherBrain *E = Get_MotherBrain(0);
g_off_ADE20E[(E->mbn_var_3A >> 6) & 2 | (E->mbn_var_3B >> 7) & 1](E->mbn_var_3C, E->mbn_var_3E);
*(uint16 *)mother_brain_indirect_hdma = 16;
*(uint16 *)&mother_brain_indirect_hdma[1] = -25600;
*(uint16 *)&mother_brain_indirect_hdma[3] = 16;
*(uint16 *)&mother_brain_indirect_hdma[4] = -25597;
*(uint16 *)&mother_brain_indirect_hdma[6] = 240;
*(uint16 *)&mother_brain_indirect_hdma[7] = -25340;
*(uint16 *)&mother_brain_indirect_hdma[9] = 244;
*(uint16 *)&mother_brain_indirect_hdma[10] = -25114;
*(uint16 *)&mother_brain_indirect_hdma[12] = 0;
}
void MotherBrain_CalcHdma_Down_DownRight(uint16 r22, uint16 r24) { // 0xADE216
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[LOBYTE(E->mbn_var_3A)];
uint16 r20 = kTanTable[LOBYTE(E->mbn_var_3B)];
uint16 v1 = E->mbn_var_3D - 32;
uint16 *dst = hdma_table_2 + 2;
do {
*dst++ = 255;
} while (--v1);
uint16 mbn_var_3D = Get_MotherBrain(0)->mbn_var_3D;
do {
uint16 v4 = r18 + r22;
if (__CFADD__uint16(r18, r22))
v4 = -1;
r22 = v4;
uint16 r26 = v4 >> 8;
uint16 v7 = r20 + r24;
if (__CFADD__uint16(r20, r24))
v7 = -1;
r24 = v7;
uint16 v8 = r26 | v7 & 0xFF00;
if (v8 == 0xffff)
v8 = 255;
*dst++ = v8;
++mbn_var_3D;
} while (mbn_var_3D != 232);
}
void MotherBrain_CalcHdma_Down_Down(uint16 r22, uint16 r24) { // 0xADE293
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3A)];
uint16 r20 = kTanTable[LOBYTE(E->mbn_var_3B)];
uint16 v1 = E->mbn_var_3D - 32;
uint16 *dst = hdma_table_2 + 2;
do {
*dst++ = 255;
} while (--v1);
uint16 mbn_var_3D = Get_MotherBrain(0)->mbn_var_3D;
do {
uint16 v4 = r22 - r18;
if (r22 < r18)
v4 = 0;
r22 = v4;
uint16 r26 = v4 >> 8;
uint16 v7 = r20 + r24;
if (__CFADD__uint16(r20, r24))
v7 = -1;
r24 = v7;
uint16 v8 = r26 | v7 & 0xFF00;
if (v8 == 0xffff)
v8 = 255;
*dst++ = v8;
++mbn_var_3D;
} while (mbn_var_3D != 232);
}
void MotherBrain_CalcHdma_Down_DownLeft(uint16 r22, uint16 r24) { // 0xADE314
hdma_table_2[0] = 255;
hdma_table_2[1] = 255;
Enemy_MotherBrain *E = Get_MotherBrain(0);
uint16 r18 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3A)];
uint16 r20 = kTanTable[(uint8)-LOBYTE(E->mbn_var_3B)];
uint16 v1 = E->mbn_var_3D - 32;
uint16 *dst = hdma_table_2 + 2;
do {
*dst++ = 255;
} while (--v1);
uint16 mbn_var_3D = Get_MotherBrain(0)->mbn_var_3D;
do {
uint16 v4 = r22 - r18;
if (r22 < r18)
v4 = 0;
r22 = v4;
uint16 v5 = v4 >> 8;
uint16 r26 = v5;
uint16 v7 = r24 - r20;
if (r24 < r20)
v7 = 0;
r24 = v7;
uint16 v8 = r26 | v7 & 0xFF00;
if (!v8)
v8 = 255;
*dst++ = v8;
++mbn_var_3D;
} while (mbn_var_3D != 232);
}
void MotherBrain_SealWall(void) { // 0xADE396
eproj_spawn_pt = (Point16U){ 248, 72 };
SpawnEnemyProjectileWithRoomGfx(addr_kEproj_DustCloudExplosion, 9);
eproj_spawn_pt = (Point16U){ 248, 152 };
SpawnEnemyProjectileWithRoomGfx(addr_kEproj_DustCloudExplosion, 9);
SpawnHardcodedPlm((SpawnHardcodedPlmArgs) { 0x0f, 0x04, 0xb673 });
SpawnHardcodedPlm((SpawnHardcodedPlmArgs) { 0x0f, 0x09, 0xb673 });
Get_MotherBrain(0)->mbn_var_A = FUNC16(MotherBrainBody_FakeDeath_Descent_0_Pause);
}
void MotherBrain_HealthBasedPaletteHandling(void) { // 0xADE3D5
if (Get_MotherBrain(0)->mbn_var_1F >= 2) {
uint16 v0 = 0;
uint16 health = Get_MotherBrain(0x40)->base.health;
if (health < 0x2328) {
v0 = 2;
if (health < 0x1518) {
v0 = 4;
if (health < 0x708)
v0 = 6;
}
}
WriteColorsToPalette(0x82, 0xad, kMotherBrain_HealthBasedPalettes_Brain[v0 >> 1], 0xF);
WriteColorsToPalette(0x122, 0xad, kMotherBrain_HealthBasedPalettes_Brain[v0 >> 1], 0xF);
WriteColorsToPalette(0x162, 0xad, kMotherBrain_HealthBasedPalettes_BackLeg[v0 >> 1], 0xF);
}
}
uint8 MotherBrain_FadePalToBlack(uint16 a) { // 0xADE9B4
int v1 = a;
if (!kMotherBrain_FadePalToBlack[v1])
return 1;
uint16 j = kMotherBrain_FadePalToBlack[v1];
WriteColorsToPalette(0x82, 0xad, j, 14);
WriteColorsToPalette(0x122, 0xad, j, 14);
WriteColorsToPalette(0x162, 0xad, j + 28, 14);
return 0;
}
uint8 MotherBrain_FadeToGray_FakeDeath(uint16 a) { // 0xADEEDE
uint16 v1 = kMotherBrain_TransitionToFromGrey_Incr[a];
if (v1)
return MotherBrain_EEF6(v1) & 1;
else
return 1;
}
uint8 MotherBrain_FadeFromGray_FakeDeath(uint16 a) { // 0xADEEEA
uint16 v1 = kMotherBrain_TransitionToFromGrey_Decr[a];
if (v1)
return MotherBrain_EEF6(v1) & 1;
else
return 1;
}
uint8 MotherBrain_EEF6(uint16 a) { // 0xADEEF6
WriteColorsToPalette(0x122, 0xad, a, 3);
return 0;
}
uint8 MotherBrain_FadeFromGray_Drained(uint16 a) { // 0xADEF0D
int v1 = a;
if (!kMotherBrain_TransitionToFromGrey_Decr[v1])
return 1;
uint16 j = kMotherBrain_TransitionToFromGrey_Decr[v1];
WriteColorsToPalette(0x82, 0xad, j, 13);
WriteColorsToPalette(0x122, 0xad, j, 13);
WriteColorsToPalette(0x168, 0xad, j + 26, 5);
*(uint16 *)&g_ram[0x17C] = *(uint16 *)RomPtr_AD(j + 36);
return 0;
}
uint8 MotherBrain_FadeToGray_Drained(uint16 a) { // 0xADEF4A
int v1 = a;
if (!kMotherBrain_FadeToGray_Drained[v1])
return 1;
uint16 j = kMotherBrain_FadeToGray_Drained[v1];
WriteColorsToPalette(0x82, 0xad, j, 15);
WriteColorsToPalette(0x122, 0xad, j, 15);
WriteColorsToPalette(0x168, 0xad, j + 30, 5);
*(uint16 *)&g_ram[0x17C] = *(uint16 *)RomPtr_AD(j + 40);
return 0;
}
uint8 MotherBrain_FadeToGray_RealDeath(uint16 a) { // 0xADF0E9
int v1 = a;
if (!kMotherBrain_FadeToGray_RealDeath[v1])
return 1;
WriteColorsToPalette(0x1E2, 0xad, kMotherBrain_FadeToGray_RealDeath[v1], 0xF);
return 0;
}
void TurnOffLightsForShitroidDeath(void) { // 0xADF209
WriteColorsToPalette(0x62, 0xad, addr_kTurnOffLightsForShitroidDeath, 14);
WriteColorsToPalette(0xA2, 0xad, addr_kTurnOffLightsForShitroidDeath, 14);
}
uint8 MotherBrain_Phase3_TurnLightsBackOn(uint16 a) { // 0xADF24B
int v1 = a;
if (!kMotherBrain_Phase3_TurnLightsBackOn[v1])
return 1;
uint16 v3 = kMotherBrain_Phase3_TurnLightsBackOn[v1];
WriteColorsToPalette(0x62, 0xad, v3, 14);
WriteColorsToPalette(0xA2, 0xad, v3 + 28, 14);
return 0;
}
void EnableEarthquakeAframes(uint16 a) { // 0xADF40B
earthquake_type = a;
earthquake_timer = 20;
QueueSfx2_Max6(0x25);
}
void HandleMotherBrainBodyFlickering(void) { // 0xADF41C
EnemyData *v0 = gEnemyData(0);
if (v0->frame_counter & 1) {
*(uint16 *)&reg_TM |= 2;
v0->properties &= ~kEnemyProps_Invisible;
} else {
*(uint16 *)&reg_TM &= ~2;
v0->properties |= kEnemyProps_Invisible;
}
}