### Description <!-- What is the purpose of this PR and what it adds? --> ### Will this Pull Request break anything? <!-- Will it break the compiling? --> ### Suggested Testing Steps <!-- See if the compiling fails/break anything in the game. -->
1487 lines
47 KiB
C
1487 lines
47 KiB
C
// $B3 - Enemy AI - inc. Botwoon
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#include "ida_types.h"
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#include "variables.h"
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#include "funcs.h"
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#include "enemy_types.h"
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#define g_off_B3882B ((uint16*)RomFixedPtr(0xb3882b))
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#define g_off_B38833 ((uint16*)RomFixedPtr(0xb38833))
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#define g_word_B3949B ((uint16*)RomFixedPtr(0xb3949b))
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#define g_word_B394BB ((uint16*)RomFixedPtr(0xb394bb))
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#define g_word_B39675 ((uint16*)RomFixedPtr(0xb39675))
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#define kBotwoonHealthThresForPalChange ((uint16*)RomFixedPtr(0xb3981b))
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#define kBotwoonHealthBasedPalette ((uint16*)RomFixedPtr(0xb3971b))
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#define g_off_B3946B ((uint16*)RomFixedPtr(0xb3946b))
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#define g_off_B3948B ((uint16*)RomFixedPtr(0xb3948b))
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#define g_word_B3E718 ((uint16*)RomFixedPtr(0xb3e718))
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#define g_word_B3E71E ((uint16*)RomFixedPtr(0xb3e71e))
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#define g_off_B3E72A ((uint16*)RomFixedPtr(0xb3e72a))
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#define g_off_B3E724 ((uint16*)RomFixedPtr(0xb3e724))
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#define g_word_B3E730 ((uint16*)RomFixedPtr(0xb3e730))
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static const int16 g_word_B39E77[3] = { 2, 3, 4 };
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void Enemy_GrappleReact_NoInteract_B3(void) { // 0xB38000
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SwitchEnemyAiToMainAi();
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}
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void Enemy_GrappleReact_KillEnemy_B3(void) { // 0xB3800A
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EnemyGrappleDeath();
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}
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void Enemy_GrappleReact_CancelBeam_B3(void) { // 0xB3800F
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Enemy_SwitchToFrozenAi();
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}
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void Enemy_NormalTouchAI_B3(void) { // 0xB38023
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NormalEnemyTouchAi();
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}
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void Enemy_NormalTouchAI_SkipDeathAnim_B3(void) { // 0xB38028
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NormalEnemyTouchAiSkipDeathAnim_CurEnemy();
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}
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void Enemy_NormalShotAI_B3(void) { // 0xB3802D
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NormalEnemyShotAi();
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}
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void Enemy_NormalShotAI_SkipSomeParts_B3(void) { // 0xB38032
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NormalEnemyShotAiSkipDeathAnim_CurEnemy();
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}
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void Enemy_NormalPowerBombAI_SkipDeathAnim_B3(void) { // 0xB3803C
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NormalEnemyPowerBombAiSkipDeathAnim_CurEnemy();
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}
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void Enemy_NormalFrozenAI_B3(void) { // 0xB38041
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NormalEnemyFrozenAI();
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}
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const uint16 *Enemy_SetAiPreInstr_B3(uint16 k, const uint16 *jp) { // 0xB3806B
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gEnemyData(k)->ai_preinstr = jp[0];
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return jp + 1;
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}
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const uint16 *Enemy_ClearAiPreInstr_B3(uint16 k, const uint16 *jp) { // 0xB38074
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gEnemyData(k)->ai_preinstr = FUNC16(nullsub_171_B3);
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return jp;
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}
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void UnusedSpinningTurtleEye_Init(void) { // 0xB386FB
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EnemyData *v0 = gEnemyData(cur_enemy_index);
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v0->properties |= kEnemyProps_DisableSamusColl;
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v0->current_instruction = addr_kUnusedSpinningTurtleEye_Ilist_86A7;
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}
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void UnusedSpinningTurtleEye_Main(void) { // 0xB3870E
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;
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}
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void BrinstarPipeBug_Init(void) { // 0xB3883B
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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PipeBug->pbg_var_B = PipeBug->base.x_pos;
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uint16 y_pos = PipeBug->base.y_pos;
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PipeBug->pbg_var_C = y_pos;
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PipeBug->pbg_var_00 = y_pos - 16;
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PipeBug->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_1);
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PipeBug->pbg_var_D = 48;
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PipeBug->pbg_var_E = 0;
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PipeBug->pbg_var_01 = 0;
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PipeBug->base.current_instruction = addr_kBrinstarPipeBug_Ilist_87AB;
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if (PipeBug->pbg_parameter_1)
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PipeBug->base.current_instruction = addr_kBrinstarPipeBug_Ilist_8A1D;
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}
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void BrinstarPipeBug_Main(void) { // 0xB3887A
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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CallEnemyPreInstr(PipeBug->pbg_var_F | 0xB30000);
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}
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void BrinstarPipeBug_PreInstr_1(uint16 k) { // 0xB38880
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if (!CheckIfEnemyIsOnScreen())
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Get_PipeBug(cur_enemy_index)->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_2);
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}
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void BrinstarPipeBug_PreInstr_2(uint16 k) { // 0xB38890
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int16 SamusEnemyDelta_Y;
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SamusEnemyDelta_Y = GetSamusEnemyDelta_Y(k);
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if (SamusEnemyDelta_Y < 0 && !sign16(SamusEnemyDelta_Y + 96)) {
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Enemy_PipeBug *PipeBug = Get_PipeBug(k);
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uint16 a = GetSamusEnemyDelta_X(k);
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PipeBug->pbg_var_A = PipeBug->pbg_var_A & 0x7fff | sign16(a);
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if (abs16(PipeBug->base.x_pos - samus_x_pos) < 0x40) {
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PipeBug->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_3);
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PipeBug->base.properties &= ~kEnemyProps_Invisible;
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PipeBug->base.timer = 0;
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uint16 v4;
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if ((PipeBug->pbg_var_A & 0x8000) != 0)
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v4 = 0;
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else
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v4 = 2;
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PipeBug->pbg_var_E = v4;
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BrinstarPipeBug_Func_1();
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}
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}
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}
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void BrinstarPipeBug_PreInstr_3(uint16 k) { // 0xB388E3
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Enemy_PipeBug *PipeBug = Get_PipeBug(k);
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bool v2 = PipeBug->base.y_subpos-- != 0;
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PipeBug->base.y_pos += v2 - 2;
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if ((int16)(PipeBug->pbg_var_00 - PipeBug->base.y_pos) >= 0 && PipeBug->base.y_pos < samus_y_pos) {
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PipeBug->pbg_var_E |= 1;
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BrinstarPipeBug_Func_1();
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PipeBug->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_4);
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}
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}
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void BrinstarPipeBug_PreInstr_4(uint16 k) { // 0xB3891C
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Enemy_PipeBug *PipeBug = Get_PipeBug(k);
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if ((PipeBug->pbg_var_A & 0x8000) == 0) {
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PipeBug->base.x_subpos = PipeBug->base.x_subpos;
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PipeBug->base.x_pos = PipeBug->base.x_pos + 2;
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} else {
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PipeBug->base.x_subpos = PipeBug->base.x_subpos;
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PipeBug->base.x_pos = PipeBug->base.x_pos - 2;
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}
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if (IsEnemyLeavingScreen(k) & 1) {
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PipeBug->base.x_pos = PipeBug->pbg_var_B;
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PipeBug->base.x_subpos = 0;
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uint16 pbg_var_C = PipeBug->pbg_var_C;
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PipeBug->base.y_pos = pbg_var_C;
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PipeBug->base.y_subpos = pbg_var_C;
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PipeBug->pbg_var_E = 0;
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BrinstarPipeBug_Func_1();
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PipeBug->base.properties |= kEnemyProps_Invisible;
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PipeBug->pbg_var_D = 48;
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PipeBug->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_5);
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}
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}
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void BrinstarPipeBug_PreInstr_5(uint16 k) { // 0xB3897E
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Enemy_PipeBug *E = Get_PipeBug(k);
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if (E->pbg_var_D-- == 1)
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E->pbg_var_F = FUNC16(BrinstarPipeBug_PreInstr_2);
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}
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void BrinstarPipeBug_Func_1(void) { // 0xB3898B
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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uint16 pbg_var_E = PipeBug->pbg_var_E;
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if (pbg_var_E != PipeBug->pbg_var_01) {
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PipeBug->pbg_var_01 = pbg_var_E;
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PipeBug->base.current_instruction = PipeBug->pbg_parameter_1 ?
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g_off_B38833[pbg_var_E] : g_off_B3882B[pbg_var_E];
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PipeBug->base.instruction_timer = 1;
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PipeBug->base.timer = 0;
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}
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}
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void NorfairPipeBug_Init(void) { // 0xB38B61
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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PipeBug->pbg_var_D = PipeBug->base.x_pos;
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PipeBug->pbg_var_E = PipeBug->base.y_pos;
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PipeBug->base.properties |= kEnemyProps_Invisible;
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PipeBug->pbg_var_B = 8 * HIBYTE(PipeBug->pbg_parameter_2);
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PipeBug->pbg_var_C = 0;
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PipeBug->base.instruction_timer = 1;
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PipeBug->base.timer = 0;
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PipeBug->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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PipeBug->pbg_var_A = FUNC16(NorfairPipeBug_Func_1);
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}
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void CallBugInstr(uint32 ea, uint16 k) {
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switch (ea) {
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case fnNorfairPipeBug_Func_1: NorfairPipeBug_Func_1(); return; // 0xb38bcd
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case fnNorfairPipeBug_Func_2: NorfairPipeBug_Func_2(); return; // 0xb38bff
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case fnNorfairPipeBug_Func_4: NorfairPipeBug_Func_4(); return; // 0xb38ca6
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case fnNorfairPipeBug_Func_5: NorfairPipeBug_Func_5(k); return; // 0xb38cff
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case fnNorfairPipeBug_Func_6: NorfairPipeBug_Func_6(); return; // 0xb38d0c
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case fnNorfairPipeBug_Func_7: NorfairPipeBug_Func_7(); return; // 0xb38d4e
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case fnNorfairPipeBug_Func_8: NorfairPipeBug_Func_8(); return; // 0xb38d90
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case fnNorfairPipeBug_Func_9: NorfairPipeBug_Func_9(); return; // 0xb38dd2
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case fnNorfairPipeBug_Func_10: NorfairPipeBug_Func_10(); return; // 0xb38e14
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case fnNorfairPipeBug_Func_11: NorfairPipeBug_Func_11(); return; // 0xb38e35
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case fnNorfairPipeBug_Func_12: NorfairPipeBug_Func_12(); return; // 0xb38e5a
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case fnBrinstarYellowPipeBug_Func_1: BrinstarYellowPipeBug_Func_1(); return; // 0xb38fb5
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case fnBrinstarYellowPipeBug_Func_2: BrinstarYellowPipeBug_Func_2(cur_enemy_index); return; // 0xb38ff5
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case fnBrinstarYellowPipeBug_Func_3: BrinstarYellowPipeBug_Func_3(); return; // 0xb39028
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case fnBrinstarYellowPipeBug_Func_5: BrinstarYellowPipeBug_Func_5(); return; // 0xb390bd
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case fnBrinstarYellowPipeBug_Func_7: BrinstarYellowPipeBug_Func_7(); return; // 0xb3915a
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case fnBrinstarYellowPipeBug_Func_8: BrinstarYellowPipeBug_Func_8(); return; // 0xb391d8
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default: Unreachable();
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}
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}
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void NorfairPipeBug_Main(void) { // 0xB38B9E
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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CallBugInstr(PipeBug->pbg_var_A | 0xB30000, cur_enemy_index);
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NorfairPipeBug_8BA8();
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}
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void NorfairPipeBug_8BA8(void) { // 0xB38BA8
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if (CheckIfEnemyIsOnScreen()) {
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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PipeBug->base.properties |= kEnemyProps_Invisible;
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PipeBug->pbg_var_A = FUNC16(NorfairPipeBug_Func_1);
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PipeBug->base.x_pos = PipeBug->pbg_var_D;
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PipeBug->base.y_pos = PipeBug->pbg_var_E;
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}
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}
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void NorfairPipeBug_Func_1(void) { // 0xB38BCD
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if (LOBYTE(Get_PipeBug(cur_enemy_index)->pbg_parameter_2)
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&& Get_PipeBug(cur_enemy_index + 64)->pbg_var_A == FUNC16(NorfairPipeBug_Func_1)
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&& Get_PipeBug(cur_enemy_index + 128)->pbg_var_A == FUNC16(NorfairPipeBug_Func_1)
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&& Get_PipeBug(cur_enemy_index + 192)->pbg_var_A == FUNC16(NorfairPipeBug_Func_1)
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&& Get_PipeBug(cur_enemy_index + 256)->pbg_var_A == FUNC16(NorfairPipeBug_Func_1)) {
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Get_PipeBug(cur_enemy_index)->pbg_var_A = FUNC16(NorfairPipeBug_Func_2);
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}
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}
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void NorfairPipeBug_Func_2(void) { // 0xB38BFF
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int k = cur_enemy_index;
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Enemy_PipeBug *PipeBug = Get_PipeBug(cur_enemy_index);
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if (IsSamusWithinEnemy_X(cur_enemy_index, LOBYTE(PipeBug->pbg_parameter_2))
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&& (int16)(PipeBug->base.y_pos - samus_y_pos) >= 0) {
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++PipeBug->pbg_var_C;
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PipeBug->base.instruction_timer = 1;
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PipeBug->base.timer = 0;
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if ((GetSamusEnemyDelta_X(k) & 0x8000) == 0) {
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Get_PipeBug(k)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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Get_PipeBug(k + 64)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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Get_PipeBug(k + 128)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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Get_PipeBug(k + 192)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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Get_PipeBug(k + 256)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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} else {
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PipeBug->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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Get_PipeBug(k + 64)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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Get_PipeBug(k + 128)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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Get_PipeBug(k + 192)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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Get_PipeBug(k + 256)->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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}
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NorfairPipeBug_Func_3(k);
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}
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}
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void NorfairPipeBug_Func_3(uint16 k) { // 0xB38C52
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Get_PipeBug(k)->pbg_var_A = FUNC16(NorfairPipeBug_Func_4);
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Get_PipeBug(k + 64)->pbg_var_A = FUNC16(NorfairPipeBug_Func_4);
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Get_PipeBug(k + 128)->pbg_var_A = FUNC16(NorfairPipeBug_Func_4);
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Get_PipeBug(k + 192)->pbg_var_A = FUNC16(NorfairPipeBug_Func_4);
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Get_PipeBug(k + 256)->pbg_var_A = FUNC16(NorfairPipeBug_Func_4);
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Get_PipeBug(k)->pbg_var_02 = 104;
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Get_PipeBug(k + 64)->pbg_var_02 = 96;
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Get_PipeBug(k + 128)->pbg_var_02 = 88;
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Get_PipeBug(k + 192)->pbg_var_02 = 112;
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Get_PipeBug(k + 256)->pbg_var_02 = 120;
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Get_PipeBug(k)->pbg_var_F = FUNC16(NorfairPipeBug_Func_5);
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Get_PipeBug(k + 64)->pbg_var_F = FUNC16(NorfairPipeBug_Func_6);
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Get_PipeBug(k + 128)->pbg_var_F = FUNC16(NorfairPipeBug_Func_7);
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Get_PipeBug(k + 192)->pbg_var_F = FUNC16(NorfairPipeBug_Func_8);
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Get_PipeBug(k + 256)->pbg_var_F = FUNC16(NorfairPipeBug_Func_9);
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}
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void NorfairPipeBug_Func_4(void) { // 0xB38CA6
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Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
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E->base.properties &= ~kEnemyProps_Invisible;
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uint16 y_subpos = E->base.y_subpos;
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bool v3 = __CFADD__uint16(kCommonEnemySpeeds_Linear[67], y_subpos);
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uint16 v4 = kCommonEnemySpeeds_Linear[67] + y_subpos;
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if (v3)
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++E->base.y_pos;
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E->base.y_subpos = v4;
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uint16 v5 = kCommonEnemySpeeds_Linear[66] + E->base.y_pos;
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E->base.y_pos = v5;
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if ((int16)(v5 - samus_y_pos) < 0) {
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E->pbg_var_A = E->pbg_var_F;
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E->pbg_var_01 = E->base.y_pos;
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E->base.instruction_timer = 1;
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E->base.timer = 0;
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if ((GetSamusEnemyDelta_X(cur_enemy_index) & 0x8000) == 0)
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E->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B21;
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else
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E->base.current_instruction = addr_kNorfairPipeBug_Ilist_8AE1;
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}
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}
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void NorfairPipeBug_Func_5(uint16 k) { // 0xB38CFF
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Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
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++E->pbg_var_C;
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E->pbg_var_A = FUNC16(NorfairPipeBug_Func_12);
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}
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void NorfairPipeBug_Func_6(void) { // 0xB38D0C
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Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
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++E->pbg_var_C;
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uint16 y_subpos = E->base.y_subpos;
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bool v2 = __CFADD__uint16(kCommonEnemySpeeds_Linear[67], y_subpos);
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uint16 v3 = kCommonEnemySpeeds_Linear[67] + y_subpos;
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if (v2)
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++E->base.y_pos;
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E->base.y_subpos = v3;
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uint16 v4 = kCommonEnemySpeeds_Linear[66] + E->base.y_pos;
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E->base.y_pos = v4;
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if ((int16)(v4 + 16 - E->pbg_var_01) < 0) {
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E->base.y_pos = E->pbg_var_01 - 16;
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E->base.y_subpos = 0;
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E->pbg_var_A = FUNC16(NorfairPipeBug_Func_12);
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}
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}
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void NorfairPipeBug_Func_7(void) { // 0xB38D4E
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Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
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++E->pbg_var_C;
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uint16 y_subpos = E->base.y_subpos;
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bool v2 = __CFADD__uint16(kCommonEnemySpeeds_Linear[67], y_subpos);
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uint16 v3 = kCommonEnemySpeeds_Linear[67] + y_subpos;
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if (v2)
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++E->base.y_pos;
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E->base.y_subpos = v3;
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uint16 v4 = kCommonEnemySpeeds_Linear[66] + E->base.y_pos;
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E->base.y_pos = v4;
|
|
if ((int16)(v4 + 32 - E->pbg_var_01) < 0) {
|
|
E->base.y_pos = E->pbg_var_01 - 32;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(NorfairPipeBug_Func_12);
|
|
}
|
|
}
|
|
|
|
void NorfairPipeBug_Func_8(void) { // 0xB38D90
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
++E->pbg_var_C;
|
|
uint16 y_subpos = E->base.y_subpos;
|
|
bool v2 = __CFADD__uint16(kCommonEnemySpeeds_Linear[65], y_subpos);
|
|
uint16 v3 = kCommonEnemySpeeds_Linear[65] + y_subpos;
|
|
if (v2)
|
|
++E->base.y_pos;
|
|
E->base.y_subpos = v3;
|
|
uint16 v4 = kCommonEnemySpeeds_Linear[64] + E->base.y_pos;
|
|
E->base.y_pos = v4;
|
|
if ((int16)(v4 - 16 - E->pbg_var_01) >= 0) {
|
|
E->base.y_pos = E->pbg_var_01 + 16;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(NorfairPipeBug_Func_12);
|
|
}
|
|
}
|
|
|
|
void NorfairPipeBug_Func_9(void) { // 0xB38DD2
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
++E->pbg_var_C;
|
|
uint16 y_subpos = E->base.y_subpos;
|
|
bool v2 = __CFADD__uint16(kCommonEnemySpeeds_Linear[65], y_subpos);
|
|
uint16 v3 = kCommonEnemySpeeds_Linear[65] + y_subpos;
|
|
if (v2)
|
|
++E->base.y_pos;
|
|
E->base.y_subpos = v3;
|
|
uint16 v4 = kCommonEnemySpeeds_Linear[64] + E->base.y_pos;
|
|
E->base.y_pos = v4;
|
|
if ((int16)(v4 - 32 - E->pbg_var_01) >= 0) {
|
|
E->base.y_pos = E->pbg_var_01 + 32;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(NorfairPipeBug_Func_12);
|
|
}
|
|
}
|
|
|
|
void NorfairPipeBug_Func_10(void) { // 0xB38E14
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
uint16 x_subpos = E->base.x_subpos;
|
|
int v2 = E->pbg_var_B >> 1;
|
|
bool v3 = __CFADD__uint16(kCommonEnemySpeeds_Linear[v2 + 3], x_subpos);
|
|
uint16 v4 = kCommonEnemySpeeds_Linear[v2 + 3] + x_subpos;
|
|
if (v3)
|
|
++E->base.x_pos;
|
|
E->base.x_subpos = v4;
|
|
E->base.x_pos += kCommonEnemySpeeds_Linear[v2 + 2];
|
|
}
|
|
|
|
void NorfairPipeBug_Func_11(void) { // 0xB38E35
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
uint16 x_subpos = E->base.x_subpos;
|
|
int v2 = E->pbg_var_B >> 1;
|
|
bool v3 = __CFADD__uint16(kCommonEnemySpeeds_Linear[v2 + 1], x_subpos);
|
|
uint16 v4 = kCommonEnemySpeeds_Linear[v2 + 1] + x_subpos;
|
|
if (v3)
|
|
++E->base.x_pos;
|
|
E->base.x_subpos = v4;
|
|
E->base.x_pos += kCommonEnemySpeeds_Linear[v2];
|
|
}
|
|
|
|
void sub_B38E56(void) { // 0xB38E56
|
|
;
|
|
}
|
|
|
|
void NorfairPipeBug_Func_12(void) { // 0xB38E5A
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
if ((int16)(++E->pbg_var_C - E->pbg_var_02) >= 0) {
|
|
E->pbg_var_C = 0;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->pbg_var_A = FUNC16(NorfairPipeBug_Func_10);
|
|
E->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B05;
|
|
if ((GetSamusEnemyDelta_X(cur_enemy_index) & 0x8000) == 0) {
|
|
E->pbg_var_A = FUNC16(NorfairPipeBug_Func_11);
|
|
E->base.current_instruction = addr_kNorfairPipeBug_Ilist_8B45;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Init(void) { // 0xB38F4C
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
E->pbg_var_07 = E->base.x_pos;
|
|
E->pbg_var_08 = E->base.y_pos;
|
|
E->base.x_subpos = 0;
|
|
E->base.y_subpos = 0;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8EFC;
|
|
if (!E->pbg_parameter_1)
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F24;
|
|
int v1 = (8 * E->pbg_parameter_2) >> 1;
|
|
E->pbg_var_01 = kCommonEnemySpeeds_Linear[v1];
|
|
E->pbg_var_00 = kCommonEnemySpeeds_Linear[v1 + 1];
|
|
E->pbg_var_03 = kCommonEnemySpeeds_Linear[v1 + 2];
|
|
E->pbg_var_02 = kCommonEnemySpeeds_Linear[v1 + 3];
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_1);
|
|
E->pbg_var_06 = 0;
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Main(void) { // 0xB38FAE
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
CallBugInstr(E->pbg_var_A | 0xB30000, cur_enemy_index);
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_1(void) { // 0xB38FB5
|
|
int16 v2;
|
|
int16 SamusEnemyDelta_X;
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
if (E->pbg_parameter_1) {
|
|
SamusEnemyDelta_X = GetSamusEnemyDelta_X(cur_enemy_index);
|
|
if (SamusEnemyDelta_X < 0 && !sign16(SamusEnemyDelta_X + 192))
|
|
goto LABEL_7;
|
|
} else {
|
|
v2 = GetSamusEnemyDelta_X(cur_enemy_index);
|
|
if (v2 >= 0 && sign16(v2 - 192)) {
|
|
LABEL_7:
|
|
if (IsSamusWithinEnemy_Y(cur_enemy_index, 0x30)) {
|
|
E->base.properties &= ~kEnemyProps_Invisible;
|
|
E->pbg_var_20 = 24;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_2(uint16 k) { // 0xB38FF5
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(k);
|
|
uint16 v2 = E->pbg_var_20 - 1;
|
|
E->pbg_var_20 = v2;
|
|
if (!v2) {
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8EFC;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_3);
|
|
if (!E->pbg_parameter_1) {
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F24;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_5);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_3(void) { // 0xB39028
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
BrinstarYellowPipeBug_Func_4(cur_enemy_index);
|
|
if (CheckIfEnemyIsOnScreen()) {
|
|
E->base.x_pos = E->pbg_var_07;
|
|
E->base.y_pos = E->pbg_var_08;
|
|
E->base.x_subpos = 0;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_1);
|
|
E->pbg_var_06 = 0;
|
|
E->base.properties |= kEnemyProps_Invisible;
|
|
} else {
|
|
if (!E->pbg_var_06) {
|
|
if (sign16(E->base.x_pos - samus_x_pos - 48)) {
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_7);
|
|
E->pbg_var_C = 0;
|
|
E->pbg_var_D = 0;
|
|
E->pbg_var_E = 40;
|
|
E->pbg_var_F = 1;
|
|
E->pbg_var_04 = E->base.x_pos;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F10;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_4(uint16 k) { // 0xB390A1
|
|
|
|
Enemy_PipeBug *E = Get_PipeBug(k);
|
|
uint16 x_subpos = E->base.x_subpos;
|
|
bool v3 = __CFADD__uint16(E->pbg_var_02, x_subpos);
|
|
uint16 v4 = E->pbg_var_02 + x_subpos;
|
|
if (v3)
|
|
++E->base.x_pos;
|
|
E->base.x_subpos = v4;
|
|
E->base.x_pos += E->pbg_var_03;
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_5(void) { // 0xB390BD
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
|
|
BrinstarYellowPipeBug_Func_6(cur_enemy_index);
|
|
if (CheckIfEnemyIsOnScreen()) {
|
|
E->base.x_pos = E->pbg_var_07;
|
|
E->base.y_pos = E->pbg_var_08;
|
|
E->base.x_subpos = 0;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_1);
|
|
E->pbg_var_06 = 0;
|
|
E->base.properties |= kEnemyProps_Invisible;
|
|
} else {
|
|
if (!E->pbg_var_06) {
|
|
if (sign16(samus_x_pos - E->base.x_pos - 48)) {
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_8);
|
|
E->pbg_var_C = 0;
|
|
E->pbg_var_D = 0;
|
|
E->pbg_var_E = 40;
|
|
E->pbg_var_F = 1;
|
|
E->pbg_var_04 = E->base.x_pos;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F38;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_6(uint16 k) { // 0xB3913A
|
|
Enemy_PipeBug *E = Get_PipeBug(k);
|
|
uint16 x_subpos = E->base.x_subpos;
|
|
bool v3 = __CFADD__uint16(E->pbg_var_00, x_subpos);
|
|
uint16 v4 = E->pbg_var_00 + x_subpos;
|
|
if (v3)
|
|
++E->base.x_pos;
|
|
E->base.x_subpos = v4;
|
|
E->base.x_pos += E->pbg_var_01;
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_7(void) { // 0xB3915A
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
if (CheckIfEnemyIsOnScreen()) {
|
|
E->base.x_pos = E->pbg_var_07;
|
|
E->base.y_pos = E->pbg_var_08;
|
|
E->base.x_subpos = 0;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_1);
|
|
E->pbg_var_06 = 0;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8EFC;
|
|
E->base.properties |= kEnemyProps_Invisible;
|
|
} else {
|
|
BrinstarYellowPipeBug_Func_4(cur_enemy_index);
|
|
if (E->pbg_var_F) {
|
|
BrinstarYellowPipeBug_Func_10(cur_enemy_index);
|
|
} else {
|
|
BrinstarYellowPipeBug_Func_9(cur_enemy_index);
|
|
if ((int16)(E->base.y_pos - E->pbg_var_08) < 0) {
|
|
E->pbg_var_06 = 1;
|
|
E->pbg_var_F = 1;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_3);
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8EFC;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_8(void) { // 0xB391D8
|
|
Enemy_PipeBug *E = Get_PipeBug(cur_enemy_index);
|
|
if (CheckIfEnemyIsOnScreen()) {
|
|
E->base.x_pos = E->pbg_var_07;
|
|
E->base.y_pos = E->pbg_var_08;
|
|
E->base.x_subpos = 0;
|
|
E->base.y_subpos = 0;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_1);
|
|
E->pbg_var_06 = 0;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F24;
|
|
E->base.properties |= kEnemyProps_Invisible;
|
|
} else {
|
|
BrinstarYellowPipeBug_Func_6(cur_enemy_index);
|
|
if (E->pbg_var_F) {
|
|
BrinstarYellowPipeBug_Func_10(cur_enemy_index);
|
|
} else {
|
|
BrinstarYellowPipeBug_Func_9(cur_enemy_index);
|
|
if ((int16)(E->pbg_var_08 - E->base.y_pos) >= 0) {
|
|
E->pbg_var_06 = 1;
|
|
E->pbg_var_F = 1;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kBrinstarYellowPipeBug_Ilist_8F24;
|
|
E->pbg_var_A = FUNC16(BrinstarYellowPipeBug_Func_5);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_9(uint16 k) { // 0xB39256
|
|
Enemy_PipeBug *E = Get_PipeBug(k);
|
|
++E->pbg_var_E;
|
|
uint16 y_subpos = E->base.y_subpos;
|
|
int v3 = (8 * E->pbg_var_E) >> 1;
|
|
bool v4 = __CFADD__uint16(kCommonEnemySpeeds_Quadratic[v3 + 2], y_subpos);
|
|
uint16 v5 = kCommonEnemySpeeds_Quadratic[v3 + 2] + y_subpos;
|
|
if (v4)
|
|
++E->base.y_pos;
|
|
E->base.y_subpos = v5;
|
|
E->base.y_pos += kCommonEnemySpeeds_Quadratic[v3 + 3];
|
|
}
|
|
|
|
void BrinstarYellowPipeBug_Func_10(uint16 k) { // 0xB3927A
|
|
Enemy_PipeBug *E = Get_PipeBug(k);
|
|
if ((--E->pbg_var_E & 0x8000) != 0) {
|
|
E->pbg_var_E = 0;
|
|
E->pbg_var_F = 0;
|
|
} else {
|
|
uint16 y_subpos = E->base.y_subpos;
|
|
int v4 = (8 * E->pbg_var_E) >> 1;
|
|
bool v5 = __CFADD__uint16(kCommonEnemySpeeds_Quadratic[v4], y_subpos);
|
|
uint16 v6 = kCommonEnemySpeeds_Quadratic[v4] + y_subpos;
|
|
if (v5)
|
|
++E->base.y_pos;
|
|
E->base.y_subpos = v6;
|
|
E->base.y_pos += kCommonEnemySpeeds_Quadratic[v4 + 1];
|
|
}
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_1(uint16 k, const uint16 *jp) { // 0xB394C7
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 8;
|
|
E->base.y_height = 16;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_2(uint16 k, const uint16 *jp) { // 0xB394D7
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 12;
|
|
E->base.y_height = 12;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_3(uint16 k, const uint16 *jp) { // 0xB394E7
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 16;
|
|
E->base.y_height = 8;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_4(uint16 k, const uint16 *jp) { // 0xB394F7
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 12;
|
|
E->base.y_height = 12;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_5(uint16 k, const uint16 *jp) { // 0xB39507
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 8;
|
|
E->base.y_height = 16;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_6(uint16 k, const uint16 *jp) { // 0xB39517
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 8;
|
|
E->base.y_height = 16;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_7(uint16 k, const uint16 *jp) { // 0xB39527
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 12;
|
|
E->base.y_height = 12;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_8(uint16 k, const uint16 *jp) { // 0xB39537
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 16;
|
|
E->base.y_height = 8;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_9(uint16 k, const uint16 *jp) { // 0xB39547
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 12;
|
|
E->base.y_height = 12;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_10(uint16 k, const uint16 *jp) { // 0xB39557
|
|
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.x_width = 8;
|
|
E->base.y_height = 16;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_SetSpitting(uint16 k, const uint16 *jp) { // 0xB39567
|
|
Get_Botwoon(cur_enemy_index)->botwoon_var_5A = 1;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *Botwoon_Instr_QueueSpitSfx(uint16 k, const uint16 *jp) { // 0xB39572
|
|
QueueSfx2_Max6(0x7C);
|
|
return jp;
|
|
}
|
|
|
|
void Botwoon_QueueExplosionSfx(void) { // 0xB3957B
|
|
QueueSfx2_Max6(0x24);
|
|
}
|
|
|
|
void Botwoon_Init(void) { // 0xB39583
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if ((boss_bits_for_area[4] & 2) != 0) {
|
|
SpawnHardcodedPlm((SpawnHardcodedPlmArgs) { 0x0f, 0x04, 0xb797 });
|
|
*(uint16 *)scrolls = 257;
|
|
E->base.current_instruction = addr_kBotwoon_Ilist_9389;
|
|
E->base.properties |= kEnemyProps_Deleted;
|
|
} else {
|
|
uint16 v3 = 24;
|
|
E->botwoon_var_A = 24;
|
|
bool v5;
|
|
do {
|
|
SpawnEnemyProjectileWithGfx(v3, cur_enemy_index, addr_kEproj_BotwoonsBody);
|
|
v5 = (int16)(--E->botwoon_var_A - 1) < 0;
|
|
--E->botwoon_var_A;
|
|
} while (!v5);
|
|
E->base.current_instruction = addr_kBotwoon_Ilist_9389;
|
|
E->botwoon_var_3B = addr_kBotwoon_Ilist_9389;
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_6);
|
|
E->botwoon_var_E = FUNC16(Botwoon_Func_19);
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_26);
|
|
E->botwoon_var_20 = 256;
|
|
E->botwoon_var_38 = g_word_B394BB[0];
|
|
E->botwoon_var_C = g_word_B394BB[1];
|
|
E->botwoon_var_33 = 1;
|
|
E->botwoon_var_34 = 1;
|
|
E->botwoon_var_59 = 1;
|
|
E->botwoon_var_36 = -1;
|
|
E->botwoon_var_37 = 0;
|
|
E->base.properties |= kEnemyProps_Tangible;
|
|
uint16 health = E->base.health;
|
|
E->botwoon_var_5B = health;
|
|
health >>= 1;
|
|
E->botwoon_var_5C = health;
|
|
E->botwoon_var_5D = health >> 1;
|
|
uint16 x_pos = E->base.x_pos;
|
|
E->botwoon_var_50 = x_pos;
|
|
E->botwoon_var_52 = x_pos;
|
|
E->botwoon_var_54 = x_pos;
|
|
E->botwoon_var_56 = x_pos;
|
|
uint16 y_pos = E->base.y_pos;
|
|
E->botwoon_var_51 = y_pos;
|
|
E->botwoon_var_53 = y_pos;
|
|
E->botwoon_var_55 = y_pos;
|
|
E->botwoon_var_57 = y_pos;
|
|
E->botwoon_var_4E = (E->base.palette_index >> 4) + 256;
|
|
}
|
|
}
|
|
|
|
void CallBotwoonFuncVarD(uint32 ea, uint16 k) {
|
|
switch (ea) {
|
|
case fnBotwoon_Func_6: Botwoon_Func_6(); return;
|
|
case fnBotwoon_Func_7: Botwoon_Func_7(); return;
|
|
case fnBotwoon_Func_12: Botwoon_Func_12(); return;
|
|
case fnBotwoon_Func_13: Botwoon_Func_13(); return;
|
|
case fnBotwoon_Func_14: Botwoon_Func_14(); return;
|
|
case fnBotwoon_Func_15: Botwoon_Func_15(); return;
|
|
case fnBotwoon_Func_16: Botwoon_Func_16(); return;
|
|
case fnBotwoon_Func_18: Botwoon_Func_18(k); return;
|
|
default: Unreachable();
|
|
}
|
|
}
|
|
void CallBotwoonFuncVarE(uint32 ea) {
|
|
switch (ea) {
|
|
case fnBotwoon_Func_19: Botwoon_Func_19(); return;
|
|
case fnBotwoon_Func_32: Botwoon_Func_32(); return;
|
|
case fnBotwoon_Func_33: Botwoon_Func_33(); return;
|
|
default: Unreachable();
|
|
}
|
|
}
|
|
|
|
void Botwoon_Main(void) { // 0xB39668
|
|
Botwoon_Func_3();
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
CallBotwoonFuncVarD(E->botwoon_var_D | 0xB30000, cur_enemy_index);
|
|
Botwoon_HealthBasedPalHandling();
|
|
}
|
|
|
|
void Botwoon_Func_1(uint16 k) { // 0xB3967B
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
if ((g_word_B39675[E->botwoon_var_3F] & NextRandom()) == 0)
|
|
E->botwoon_var_2E = 1;
|
|
}
|
|
|
|
void Botwoon_Func_2(void) { // 0xB39696
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (!E->botwoon_var_2F && E->botwoon_var_2E && !E->botwoon_var_33 && !E->botwoon_var_21) {
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_27);
|
|
E->botwoon_var_21 = 24;
|
|
}
|
|
E->botwoon_var_2E = 0;
|
|
}
|
|
|
|
void Botwoon_Func_3(void) { // 0xB396C6
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_2F) {
|
|
if (E->botwoon_var_3E) {
|
|
E->botwoon_var_30 = 1;
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_14);
|
|
E->botwoon_var_22 = 240;
|
|
E->botwoon_var_2F = 0;
|
|
E->botwoon_var_3E = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_4(void) { // 0xB396F5
|
|
Enemy_Botwoon *E = Get_Botwoon(0);
|
|
E->base.properties |= kEnemyProps_Tangible;
|
|
}
|
|
|
|
void Botwoon_Func_5(void) { // 0xB396FF
|
|
uint16 v0 = 34;
|
|
do {
|
|
enemy_projectile_properties[v0 >> 1] |= 0x2000;
|
|
enemy_projectile_flags[v0 >> 1] = 2;
|
|
v0 -= 2;
|
|
} while ((int16)(v0 - 10) >= 0);
|
|
}
|
|
|
|
void Botwoon_HealthBasedPalHandling(void) { // 0xB3982B
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_4F != 16
|
|
&& (int16)(E->base.health - kBotwoonHealthThresForPalChange[E->botwoon_var_4F >> 1]) < 0) {
|
|
uint16 r18 = 16 * E->botwoon_var_4F;
|
|
uint16 r20 = E->botwoon_var_4E;
|
|
do {
|
|
palette_buffer[r20 >> 1] = kBotwoonHealthBasedPalette[r18++ >> 1];
|
|
r18++;
|
|
r20 += 2;
|
|
} while (r20 != 512);
|
|
E->botwoon_var_4F += 2;
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_6(void) { // 0xB39878
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 v1 = E->botwoon_var_20 - 1;
|
|
E->botwoon_var_20 = v1;
|
|
if (!v1)
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_7);
|
|
}
|
|
|
|
void Botwoon_Func_7(void) { // 0xB3989D
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_3C) {
|
|
E->botwoon_var_3C = 0;
|
|
uint8 r18 = 0;
|
|
if (!E->botwoon_var_33 && !E->botwoon_var_59 && !E->botwoon_var_3F) {
|
|
r18 = NextRandom() & 0xE;
|
|
}
|
|
E->botwoon_var_59 = 0;
|
|
if (!r18 || r18 == 2 || r18 == 4) {
|
|
Botwoon_Func_8();
|
|
} else {
|
|
if (r18 != 6 && r18 != 8 && r18 != 10 && r18 != 12 && r18 != 14) {
|
|
Unreachable();
|
|
}
|
|
Botwoon_Func_9();
|
|
}
|
|
} else {
|
|
CallBotwoonFuncVarE(E->botwoon_var_E | 0xB30000);
|
|
Botwoon_Func_22();
|
|
Botwoon_Func_23();
|
|
CallEnemyPreInstr(E->botwoon_var_F | 0xB30000);
|
|
Botwoon_Func_25();
|
|
Botwoon_Func_24();
|
|
Botwoon_Func_31(cur_enemy_index);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_8(void) { // 0xB398EC
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_12);
|
|
E->botwoon_var_E = FUNC16(Botwoon_Func_32);
|
|
E->botwoon_var_21 = 0;
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_26);
|
|
E->botwoon_var_4B = 0;
|
|
Botwoon_Func_10(cur_enemy_index);
|
|
}
|
|
|
|
void Botwoon_Func_9(void) { // 0xB39913
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_13);
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_27);
|
|
E->botwoon_var_21 = 48;
|
|
E->base.properties &= ~kEnemyProps_Tangible;
|
|
}
|
|
|
|
void Botwoon_Func_10(uint16 k) { // 0xB39933
|
|
Botwoon_Func_11(k);
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
uint16 r18 = E->botwoon_var_33 ? 128 : 0;
|
|
E->botwoon_var_40 = (NextRandom() & 0x18) + r18 + 4 * E->botwoon_var_37;
|
|
}
|
|
|
|
void Botwoon_Func_11(uint16 k) { // 0xB3995D
|
|
int16 health;
|
|
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
if (!E->botwoon_var_33) {
|
|
E->botwoon_var_3F = 0;
|
|
health = E->base.health;
|
|
if (health > 0 && (int16)(health - E->botwoon_var_5C) < 0) {
|
|
if ((int16)(health - E->botwoon_var_5D) < 0)
|
|
E->botwoon_var_3F = 2;
|
|
else
|
|
E->botwoon_var_3F = 1;
|
|
int v3 = (uint16)(4 * E->botwoon_var_3F) >> 1;
|
|
E->botwoon_var_38 = g_word_B394BB[v3];
|
|
E->botwoon_var_C = g_word_B394BB[v3 + 1];
|
|
}
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_12(void) { // 0xB399A4
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_3C) {
|
|
E->botwoon_var_3C = 0;
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_7);
|
|
E->botwoon_var_E = FUNC16(Botwoon_Func_19);
|
|
if (E->botwoon_var_33)
|
|
E->botwoon_var_35 = 0;
|
|
} else {
|
|
CallBotwoonFuncVarE(E->botwoon_var_E | 0xB30000);
|
|
Botwoon_Func_22();
|
|
Botwoon_Func_23();
|
|
CallEnemyPreInstr(E->botwoon_var_F | 0xB30000);
|
|
Botwoon_Func_25();
|
|
Botwoon_Func_24();
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_13(void) { // 0xB399E4
|
|
uint16 v3;
|
|
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_21) {
|
|
E->botwoon_var_2E = 0;
|
|
CallEnemyPreInstr(E->botwoon_var_F | 0xB30000);
|
|
} else {
|
|
E->botwoon_var_3C = 0;
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_12);
|
|
E->botwoon_var_E = FUNC16(Botwoon_Func_32);
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_26);
|
|
if (E->botwoon_var_2F || (v3 = NextRandom() & 1, E->botwoon_var_33 = v3, (E->botwoon_var_34 = v3) == 0)) {
|
|
E->botwoon_var_4B = 0;
|
|
} else {
|
|
E->botwoon_var_35 = 0;
|
|
E->botwoon_var_36 = -1;
|
|
}
|
|
Botwoon_Func_10(cur_enemy_index);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_14(void) { // 0xB39A46
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 v1 = E->botwoon_var_22 + 1;
|
|
E->botwoon_var_22 = v1;
|
|
if (!sign16(v1 - 256))
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_15);
|
|
}
|
|
|
|
void Botwoon_Func_15(void) { // 0xB39A5E
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 y_subpos = E->base.y_subpos;
|
|
int v2 = (8 * HIBYTE(E->botwoon_var_28)) >> 1;
|
|
bool v3 = __CFADD__uint16(kCommonEnemySpeeds_Quadratic[v2], y_subpos);
|
|
uint16 v4 = kCommonEnemySpeeds_Quadratic[v2] + y_subpos;
|
|
if (v3)
|
|
++E->base.y_pos;
|
|
E->base.y_subpos = v4;
|
|
uint16 v5 = kCommonEnemySpeeds_Quadratic[v2 + 1] + E->base.y_pos;
|
|
E->base.y_pos = v5;
|
|
if (sign16(v5 - 200)) {
|
|
E->botwoon_var_28 += 192;
|
|
} else {
|
|
E->base.y_pos = 200;
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_16);
|
|
eproj_spawn_pt = (Point16U){ E->base.x_pos, E->base.y_pos };
|
|
SpawnEnemyProjectileWithRoomGfx(addr_kEproj_DustCloudExplosion, 0x1D);
|
|
Botwoon_QueueExplosionSfx();
|
|
E->base.properties |= 0x500;
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_16(void) { // 0xB39ACA
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_5F) {
|
|
E->botwoon_var_D = FUNC16(Botwoon_Func_18);
|
|
Botwoon_Func_17(cur_enemy_index);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_17(uint16 k) { // 0xB39ADD
|
|
SpawnHardcodedPlm((SpawnHardcodedPlmArgs) { 0x0f, 0x04, 0xb79b });
|
|
Enemy_ItemDrop_Botwoon(k);
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
E->botwoon_var_23 = 0;
|
|
E->botwoon_var_24 = 0;
|
|
E->botwoon_var_25 = 0;
|
|
}
|
|
|
|
void Botwoon_Func_18(uint16 k) { // 0xB39AF9
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
if (sign16(E->botwoon_var_23 - 192)) {
|
|
if (!sign16(E->botwoon_var_23 - 64)) {
|
|
int16 v2 = E->botwoon_var_24 - 1;
|
|
E->botwoon_var_24 = v2;
|
|
if (v2 < 0) {
|
|
E->botwoon_var_24 = 12;
|
|
uint16 x = (NextRandom() & 0x1F) + 232;
|
|
uint16 y = E->botwoon_var_23 + (NextRandom() & 0x1F) - 8;
|
|
CreateSpriteAtPos(x, y, 29, 2560);
|
|
Botwoon_QueueExplosionSfx();
|
|
}
|
|
int16 v3 = E->botwoon_var_25 - 1;
|
|
E->botwoon_var_25 = v3;
|
|
if (v3 < 0) {
|
|
E->botwoon_var_25 = 4;
|
|
int n = 2;
|
|
do {
|
|
uint16 x = (NextRandom() & 0x3F) + 224;
|
|
uint16 y = Get_Botwoon(k)->botwoon_var_23 + ((NextRandom() & 0x1F) - 8);
|
|
CreateSpriteAtPos(x, y, 9, 2560);
|
|
} while (--n);
|
|
}
|
|
}
|
|
++E->botwoon_var_23;
|
|
} else {
|
|
E->base.properties |= kEnemyProps_Deleted;
|
|
SetBossBitForCurArea(2);
|
|
QueueMusic_Delayed8(3);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_19(void) { // 0xB39BB7
|
|
Point16U pt = Botwoon_Func_20(cur_enemy_index);
|
|
uint16 v1 = CalculateAngleFromXY(pt.x, pt.y);
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_39 = v1;
|
|
E->botwoon_var_3A = (uint8)(64 - v1);
|
|
if (E->botwoon_var_33 == E->botwoon_var_34) {
|
|
Botwoon_Func_21();
|
|
} else {
|
|
E->botwoon_var_34 = E->botwoon_var_33;
|
|
E->botwoon_var_3C = 1;
|
|
}
|
|
}
|
|
|
|
Point16U Botwoon_Func_20(uint16 k) { // 0xB39BF8
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
int v2 = E->botwoon_var_37 >> 1;
|
|
uint16 v3 = g_word_B3949B[v2] + 4 - E->base.x_pos;
|
|
uint16 r18 = v3;
|
|
if (sign16(v3 - 256)) {
|
|
if (sign16(v3 + 256))
|
|
r18 = -255;
|
|
} else {
|
|
r18 = 255;
|
|
}
|
|
uint16 v4 = g_word_B3949B[v2 + 2] + 4 - E->base.y_pos;
|
|
uint16 r20 = v4;
|
|
if (sign16(v4 - 256)) {
|
|
if (sign16(v4 + 256))
|
|
r20 = -255;
|
|
} else {
|
|
r20 = 255;
|
|
}
|
|
return (Point16U) { r18, r20 };
|
|
}
|
|
|
|
void Botwoon_Func_21(void) { // 0xB39C48
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
Point32 pt = ConvertAngleToXy(E->botwoon_var_3A, E->botwoon_var_38);
|
|
EnemyFunc_B691(E->botwoon_var_3A, pt);
|
|
}
|
|
|
|
void Botwoon_Func_22(void) { // 0xB39C7B
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 botwoon_var_B = E->botwoon_var_B;
|
|
*(uint16 *)((uint8 *)&kraid_unk9000 + botwoon_var_B) = E->base.x_pos;
|
|
*(uint16 *)((uint8 *)&g_word_7E9002 + botwoon_var_B) = E->base.y_pos;
|
|
}
|
|
|
|
void Botwoon_Func_23(void) { // 0xB39C90
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 r18 = (E->botwoon_var_B - E->botwoon_var_C) & 0x3FF;
|
|
int n = 24;
|
|
do {
|
|
Enemy_Botwoon *ET = Get_Botwoon(n);
|
|
uint16 botwoo_var_00 = ET->botwoon_var_00;
|
|
if (E->botwoon_var_36 == r18) {
|
|
uint16 v2 = n;
|
|
bool v4 = ET->botwoon_var_10 == 1;
|
|
ET->botwoon_var_10 ^= 1;
|
|
if (v4) {
|
|
enemy_projectile_properties[botwoo_var_00 >> 1] &= ~0x2000;
|
|
enemy_projectile_flags[botwoo_var_00 >> 1] = 1;
|
|
} else {
|
|
enemy_projectile_properties[botwoo_var_00 >> 1] |= 0x2000;
|
|
enemy_projectile_flags[botwoo_var_00 >> 1] = 2;
|
|
}
|
|
if (!v2) {
|
|
E->botwoon_var_35 = 0;
|
|
E->botwoon_var_3E = 0;
|
|
E->botwoon_var_36 = -1;
|
|
if (!E->botwoon_var_33)
|
|
E->botwoon_var_3E = 1;
|
|
}
|
|
}
|
|
int v7 = botwoo_var_00 >> 1;
|
|
enemy_projectile_x_pos[v7] = *(uint16 *)((uint8 *)&kraid_unk9000 + r18);
|
|
enemy_projectile_y_pos[v7] = *(uint16 *)((uint8 *)&g_word_7E9002 + r18);
|
|
r18 = (r18 - E->botwoon_var_C) & 0x3FF;
|
|
n -= 2;
|
|
} while ((n & 0x8000) == 0);
|
|
}
|
|
|
|
void Botwoon_Func_24(void) { // 0xB39D3C
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_B = (E->botwoon_var_B + 4) & 0x3FF;
|
|
}
|
|
|
|
void Botwoon_Func_25(void) { // 0xB39D4D
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
int n = 24;
|
|
do {
|
|
uint16 r24 = 0;
|
|
Enemy_Botwoon *ERR = Get_Botwoon(n);
|
|
uint16 botwoo_var_00 = ERR->botwoon_var_00;
|
|
if (ERR->botwoon_var_10)
|
|
r24 = 256;
|
|
uint16 x, y;
|
|
if (n == 24) {
|
|
int v4 = botwoo_var_00 >> 1;
|
|
x = E->base.x_pos - enemy_projectile_x_pos[v4];
|
|
y = E->base.y_pos - enemy_projectile_y_pos[v4];
|
|
} else {
|
|
if (!n)
|
|
r24 += 512;
|
|
int v2 = botwoo_var_00 >> 1;
|
|
x = enemy_projectile_x_pos[v2 + 1] - enemy_projectile_x_pos[v2];
|
|
y = enemy_projectile_y_pos[v2 + 1] - enemy_projectile_y_pos[v2];
|
|
}
|
|
enemy_projectile_E[botwoo_var_00 >> 1] = 2 * ((uint16)(r24 + CalculateAngleFromXY(x, y)) >> 5);
|
|
n -= 2;
|
|
} while (n >= 0);
|
|
}
|
|
|
|
void Botwoon_Func_26(uint16 k) { // 0xB39DC0
|
|
printf("Botwoon_Func_26 possible bug - overwritten r18\n");
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
uint16 x = E->base.x_pos - E->botwoon_var_56;
|
|
uint16 y = E->base.y_pos - E->botwoon_var_57;
|
|
uint16 r22 = CalculateAngleFromXY(x, y);
|
|
if (x || y) {
|
|
if (E->botwoon_var_33) {
|
|
E->base.layer = 7;
|
|
E->base.properties |= kEnemyProps_Tangible;
|
|
r22 += 256;
|
|
} else {
|
|
E->base.layer = 2;
|
|
E->base.properties &= ~kEnemyProps_Tangible;
|
|
}
|
|
uint16 v1 = g_off_B3946B[r22 >> 5];
|
|
if (v1 != E->botwoon_var_3B) {
|
|
E->base.current_instruction = v1;
|
|
E->botwoon_var_3B = v1;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
}
|
|
}
|
|
E->botwoon_var_56 = E->botwoon_var_54;
|
|
E->botwoon_var_57 = E->botwoon_var_55;
|
|
E->botwoon_var_54 = E->botwoon_var_52;
|
|
E->botwoon_var_55 = E->botwoon_var_53;
|
|
E->botwoon_var_52 = E->botwoon_var_50;
|
|
E->botwoon_var_53 = E->botwoon_var_51;
|
|
E->botwoon_var_50 = E->base.x_pos;
|
|
E->botwoon_var_51 = E->base.y_pos;
|
|
}
|
|
|
|
void Botwoon_Func_27(uint16 k) { // 0xB39E7D
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->base.layer = 2;
|
|
uint16 v2 = CalculateAngleOfSamusFromEnemy(cur_enemy_index);
|
|
E->botwoon_var_3D = v2;
|
|
uint16 v3 = g_off_B3948B[(uint8)(v2 + 16) >> 5];
|
|
E->base.current_instruction = v3;
|
|
E->botwoon_var_3B = v3;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->botwoon_var_3D = (uint8)(64 - E->botwoon_var_3D);
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_28);
|
|
if (E->botwoon_var_D != 0x99E4)
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_29);
|
|
CallEnemyPreInstr(E->botwoon_var_F | 0xB30000);
|
|
}
|
|
|
|
void Botwoon_Func_28(uint16 k) { // 0xB39EE0
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (E->botwoon_var_5A) {
|
|
enemy_projectile_init_param_3 = E->botwoon_var_3D - 32;
|
|
int n = 5;
|
|
uint16 varE32 = g_word_B39E77[E->botwoon_var_3F];
|
|
do {
|
|
SpawnEnemyProjectileWithGfx(varE32, cur_enemy_index, addr_kEproj_BotwoonsSpit);
|
|
enemy_projectile_init_param_3 += 16;
|
|
} while (--n);
|
|
E->botwoon_var_5A = 0;
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_30);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_29(uint16 k) { // 0xB39F34
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
enemy_projectile_init_param_3 = E->botwoon_var_3D - 16;
|
|
int n = 3;
|
|
uint16 varE32 = g_word_B39E77[E->botwoon_var_3F];
|
|
do {
|
|
SpawnEnemyProjectileWithGfx(varE32, cur_enemy_index, addr_kEproj_BotwoonsSpit);
|
|
enemy_projectile_init_param_3 += 16;
|
|
} while (--n);
|
|
Get_Botwoon(cur_enemy_index)->botwoon_var_F = FUNC16(Botwoon_Func_30);
|
|
}
|
|
|
|
void Botwoon_Func_30(uint16 k) { // 0xB39F7A
|
|
Enemy_Botwoon *E = Get_Botwoon(k);
|
|
int16 v2 = E->botwoon_var_21 - 1;
|
|
E->botwoon_var_21 = v2;
|
|
if (v2 < 0) {
|
|
E->botwoon_var_21 = 0;
|
|
E->botwoon_var_F = FUNC16(Botwoon_Func_26);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_31(uint16 k) { // 0xB39F93
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
|
|
if (!Get_Botwoon(k)->botwoon_var_35) {
|
|
int n = 24;
|
|
do {
|
|
int v2 = n >> 1;
|
|
if ((int16)(E->base.x_pos - g_word_B3949B[v2]) >= 0
|
|
&& (int16)(E->base.x_pos - g_word_B3949B[v2 + 1]) < 0
|
|
&& (int16)(E->base.y_pos - g_word_B3949B[v2 + 2]) >= 0
|
|
&& (int16)(E->base.y_pos - g_word_B3949B[v2 + 3]) < 0) {
|
|
E->botwoon_var_35 = 1;
|
|
E->botwoon_var_33 ^= 1;
|
|
E->botwoon_var_36 = E->botwoon_var_B;
|
|
--E->botwoon_var_26;
|
|
break;
|
|
}
|
|
E->botwoon_var_35 = 0;
|
|
n -= 8;
|
|
} while (n >= 0);
|
|
}
|
|
}
|
|
|
|
void Botwoon_Touch(void) { // 0xB39FFF
|
|
Enemy_NormalTouchAI_SkipDeathAnim_B3();
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (!E->base.health) {
|
|
E->botwoon_var_2F = 1;
|
|
Botwoon_Func_4();
|
|
}
|
|
}
|
|
|
|
void Botwoon_Shot(void) { // 0xB3A016
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_4C = E->base.health;
|
|
Enemy_NormalShotAI_SkipSomeParts_B3();
|
|
if (!E->base.health) {
|
|
E->botwoon_var_2F = 1;
|
|
Botwoon_Func_4();
|
|
}
|
|
}
|
|
|
|
void Botwoon_Powerbomb(void) { // 0xB3A041
|
|
Enemy_NormalPowerBombAI_SkipDeathAnim_B3();
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
if (!E->base.health) {
|
|
E->botwoon_var_2F = 1;
|
|
Botwoon_Func_4();
|
|
}
|
|
}
|
|
|
|
void Botwoon_Func_32(void) { // 0xB3E250
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
E->botwoon_var_E = addr_loc_B3E28C;
|
|
E->botwoon_var_3C = 0;
|
|
const uint8 *v1 = RomPtr_B3(E->botwoon_var_40 + addr_stru_B3E150);
|
|
E->botwoon_var_42 = GET_WORD(v1);
|
|
E->botwoon_var_37 = GET_WORD(v1 + 4);
|
|
int16 v2 = GET_WORD(v1 + 2);
|
|
E->botwoon_var_44 = v2;
|
|
if (v2 < 0)
|
|
E->botwoon_var_42 -= 4;
|
|
Botwoon_Func_33();
|
|
}
|
|
|
|
void Botwoon_Func_33(void) { // 0xB3E28C
|
|
uint16 x = 0, y = 0;
|
|
Enemy_Botwoon *E = Get_Botwoon(cur_enemy_index);
|
|
int n = E->botwoon_var_38;
|
|
int step = ((E->botwoon_var_44 & 0x8000) == 0) ? 2 : -2;
|
|
do {
|
|
const uint8 *v6 = RomPtr_B3(E->botwoon_var_42);
|
|
uint16 v7 = SignExtend8(*v6), v8;
|
|
if (v7 == 0xFF80 || (x += v7, v8 = SignExtend8(v6[1]), v8 == 0xFF80)) {
|
|
E->botwoon_var_41 = 0;
|
|
E->botwoon_var_3C = 1;
|
|
return;
|
|
}
|
|
y += v8;
|
|
E->botwoon_var_42 += step;
|
|
} while (--n);
|
|
if ((E->botwoon_var_44 & 0x8000) != 0)
|
|
x = -x, y = -y;
|
|
E->base.x_pos += x;
|
|
E->base.y_pos += y;
|
|
}
|
|
|
|
const uint16 *EscapeEtecoon_Instr_1(uint16 k, const uint16 *jp) { // 0xB3E545
|
|
if (lava_acid_y_pos >= 0xCE)
|
|
return jp + 1;
|
|
else
|
|
return INSTR_RETURN_ADDR(jp[0]);
|
|
}
|
|
|
|
const uint16 *EscapeEtecoon_Instr_2(uint16 k, const uint16 *jp) { // 0xB3E610
|
|
Enemy_EscapeEtecoon *E = Get_EscapeEtecoon(k);
|
|
E->base.x_pos += jp[0];
|
|
return jp + 1;
|
|
}
|
|
|
|
void EscapeEtecoon_Main(void) { // 0xB3E655
|
|
Enemy_EscapeEtecoon *E = Get_EscapeEtecoon(cur_enemy_index);
|
|
CallEnemyPreInstr(E->een_var_F | 0xB30000);
|
|
}
|
|
|
|
void EscapeEtecoon_E65C(uint16 k) { // 0xB3E65C
|
|
Enemy_EscapeEtecoon *E = Get_EscapeEtecoon(k);
|
|
uint16 x_subpos = E->base.x_subpos;
|
|
E->base.x_subpos = x_subpos + 0x8000;
|
|
E->base.x_pos += __CFADD__uint16(x_subpos, 0x8000) + 3;
|
|
}
|
|
|
|
void EscapeEtecoon_E670(uint16 k) { // 0xB3E670
|
|
if (CheckEventHappened(0xF))
|
|
Get_EscapeEtecoon(k)->base.current_instruction = addr_kEscapeEtecoon_Ilist_E5DA;
|
|
}
|
|
|
|
void EscapeEtecoon_E680(uint16 k) { // 0xB3E680
|
|
Enemy_EscapeEtecoon *E = Get_EscapeEtecoon(k);
|
|
if (Enemy_MoveRight_IgnoreSlopes(k, INT16_SHL8(E->een_var_A))) {
|
|
E->base.instruction_timer = 1;
|
|
bool v3 = (-E->een_var_A & 0x8000) != 0;
|
|
E->een_var_A = -E->een_var_A;
|
|
E->base.current_instruction = v3 ?
|
|
addr_kEscapeEtecoon_Ilist_E556 : addr_kEscapeEtecoon_Ilist_E582;
|
|
if (CheckEventHappened(0xF))
|
|
E->base.current_instruction = addr_kEscapeEtecoon_Ilist_E5AE;
|
|
}
|
|
Enemy_MoveDown(k, INT16_SHL16(1));
|
|
}
|
|
|
|
void EscapeEtecoon_Init(void) { // 0xB3E6CB
|
|
Enemy_EscapeEtecoon *E = Get_EscapeEtecoon(cur_enemy_index);
|
|
if (CheckEventHappened(0xF)) {
|
|
E->base.properties |= kEnemyProps_Deleted;
|
|
} else {
|
|
E->base.properties |= kEnemyProps_DisableSamusColl | kEnemyProps_Tangible | 0x8000;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.palette_index = 0;
|
|
int v3 = E->een_parameter_1 >> 1;
|
|
E->base.x_pos = g_word_B3E718[v3];
|
|
E->base.y_pos = g_word_B3E71E[v3];
|
|
E->een_var_F = g_off_B3E724[v3];
|
|
E->base.current_instruction = g_off_B3E72A[v3];
|
|
E->een_var_A = g_word_B3E730[v3];
|
|
}
|
|
}
|
|
|
|
const uint16 *EscapeDachora_Instr_2(uint16 k, const uint16 *jp) { // 0xB3EAA8
|
|
if (lava_acid_y_pos >= 0xCE)
|
|
return jp + 1;
|
|
else
|
|
return INSTR_RETURN_ADDR(jp[0]);
|
|
}
|
|
|
|
const uint16 *EscapeDachora_Instr_3(uint16 k, const uint16 *jp) { // 0xB3EAB8
|
|
if (CheckEventHappened(0xF))
|
|
return INSTR_RETURN_ADDR(jp[0]);
|
|
else
|
|
return jp + 1;
|
|
}
|
|
|
|
const uint16 *EscapeDachora_Instr_1(uint16 k, const uint16 *jp) { // 0xB3EAC9
|
|
Enemy_EscapeDachora *E = Get_EscapeDachora(cur_enemy_index);
|
|
E->base.x_pos -= 6;
|
|
return jp;
|
|
}
|
|
|
|
const uint16 *EscapeDachora_Instr_4(uint16 k, const uint16 *jp) { // 0xB3EAD7
|
|
Enemy_EscapeDachora *E = Get_EscapeDachora(cur_enemy_index);
|
|
E->base.x_pos += 6;
|
|
return jp;
|
|
}
|
|
|
|
void EscapeDachora_Init(void) { // 0xB3EAE5
|
|
Enemy_EscapeDachora *E = Get_EscapeDachora(cur_enemy_index);
|
|
if (CheckEventHappened(0xF)) {
|
|
E->base.properties |= kEnemyProps_Deleted;
|
|
} else {
|
|
E->base.properties |= kEnemyProps_DisableSamusColl;
|
|
E->base.spritemap_pointer = addr_kSpritemap_Nothing_B3;
|
|
E->base.instruction_timer = 1;
|
|
E->base.timer = 0;
|
|
E->base.current_instruction = addr_kEscapeDachora_Ilist_E964;
|
|
}
|
|
}
|