10 lines
226 B
C
10 lines
226 B
C
// This file declares extensions to the base game
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#ifndef ZELDA3_FEATURES_H_
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#define ZELDA3_FEATURES_H_
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#include "types.h"
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// Special RAM locations that are unused but I use for compat things.
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#endif // ZELDA3_FEATURES_H_
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