Snesrev
62768600dc
Rename enemy_projectile => eproj
2023-04-04 23:12:08 +02:00
Snesrev
695cf0d931
Remove IndirRead / IndirWrite
2023-04-04 22:53:07 +02:00
Snesrev
61d9713cc5
Remove __plus__
2023-04-04 21:06:22 +02:00
Snesrev
7a5bfbbf56
Misc cleanup
2023-04-04 18:24:59 +02:00
Snesrev
b10285db38
Remove lots of __CFADD__uint16
2023-04-04 06:30:14 +02:00
snesrev
0b58368de0
Lots of code cleanup ( #32 )
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### Description
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### Will this Pull Request break anything?
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### Suggested Testing Steps
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2023-04-03 21:56:08 +02:00
Snesrev
7a29af4260
Use int8 instead of char.
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Char is not guaranteed to be signed.
2023-03-20 20:01:27 +01:00
snesrev
51ac35a65d
Code cleanup ( #28 )
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Lots of code cleanup
2023-03-20 18:12:36 +01:00
Snesrev
a77d20f138
Remove u from constants
2023-03-14 20:22:53 +01:00
Snesrev
e7a41d9ba8
Ridley_Func_53 had a bug
2023-03-06 23:08:19 +01:00
snesrev
09c1bdd874
Initial commit
2023-03-05 22:06:32 +01:00