15 Commits

Author SHA1 Message Date
73524105c9 Vita porting 2025-12-22 15:00:22 +01:00
Snesrev
b10285db38 Remove lots of __CFADD__uint16 2023-04-04 06:30:14 +02:00
snesrev
0b58368de0 Lots of code cleanup (#32)
### Description
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### Will this Pull Request break anything? 
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### Suggested Testing Steps
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2023-04-03 21:56:08 +02:00
Snesrev
ef8b850895 Some builds would crash on startup (Fixes #6) 2023-03-16 20:21:13 +01:00
Snesrev
907b38010c hdma with repcount 0 should disable hdma. 2023-03-14 02:49:23 +01:00
Snesrev
5596f16cbb LoadStdBG3andSpriteTilesClearTilemaps does DMA from RAM 2023-03-11 18:33:53 +01:00
Snesrev
39ab392092 Remove some printfs 2023-03-11 18:09:42 +01:00
Snesrev
13524cb62a Show a better message if the game crashes 2023-03-11 17:56:55 +01:00
Snesrev
77185ae205 Small change to facilitate debugging 2023-03-11 14:18:01 +01:00
Snesrev
304804974e Linux build missing Die function (Fixes #17) 2023-03-11 13:52:13 +01:00
Snesrev
622c15ca7b Fix various bug*.sav bugs and add some code to track down #1 2023-03-11 00:00:28 +01:00
Snesrev
1c10bc2038 Fix bug with Equipment Screen Energy Arrow 2023-03-06 20:33:20 +01:00
Snesrev
75ff49d4f2 Work around very brittle snapshot code 2023-03-06 03:42:00 +01:00
Snesrev
e3d2202053 Snapshots couldn't be replayed from start of the game 2023-03-06 03:23:33 +01:00
snesrev
09c1bdd874 Initial commit 2023-03-05 22:06:32 +01:00