Commit Graph

39 Commits

Author SHA1 Message Date
Snesrev
67a9846c47 Metalee_Func_2 bug 2023-03-11 17:54:03 +01:00
Snesrev
72f5bf5795 Samus_HandleScrewAttackSpeedBoostingPals reads bad addr (Fixes #18) 2023-03-11 17:53:53 +01:00
Snesrev
bcc7572392 EprojInstr_SpawnEnemyDropsWithDraygonsEyeDrops didn't work 2023-03-11 15:57:09 +01:00
Snesrev
77185ae205 Small change to facilitate debugging 2023-03-11 14:18:01 +01:00
Snesrev
ff343e46c0 RtlUpdateSnesPatchForBugfix() had a bug
Also removed dup patch
2023-03-11 14:18:01 +01:00
Snesrev
80f565ec89 Some cleanup 2023-03-11 14:18:01 +01:00
DaBanana64
1f3cb1ae2d Add issue and pull request template. (#19)
Just like my PR in Zelda3 repo, I've added Issue and PR template.

This PR also fixes the building link.
2023-03-11 13:52:52 +01:00
Snesrev
304804974e Linux build missing Die function (Fixes #17) 2023-03-11 13:52:13 +01:00
Snesrev
5a0a84c649 Fix crocomire menu hang (Fixes #1)
Renamed some variables
Also fixed so Replay works again
2023-03-11 04:11:08 +01:00
Snesrev
622c15ca7b Fix various bug*.sav bugs and add some code to track down #1 2023-03-11 00:00:28 +01:00
DaBanana64
a1521f9688 Create build instructions. (#7)
As the title says, I've created (hopefully) detailed enough instruction
for building the game.

Let me know if I've missed anything!
2023-03-10 23:45:33 +01:00
Snesrev
cd8480d8bc Fix Input handling and message boxes (Fixes #3) 2023-03-07 21:53:13 +01:00
Snesrev
d6bcb3b492 Good bye varbeam
Cleaned up a little too
2023-03-07 21:16:05 +01:00
Snesrev
7a7db1d63c Oops i broke something 2023-03-07 02:51:03 +01:00
Snesrev
b57d30a827 Clean up some code 2023-03-07 00:23:44 +01:00
Snesrev
e48d05a2d8 Remove a variable in EquipmentScreenCategory_Tanks_1 2023-03-06 23:09:05 +01:00
Snesrev
e7a41d9ba8 Ridley_Func_53 had a bug 2023-03-06 23:08:19 +01:00
Snesrev
02c0a272d1 The reset in replay code didn't work 2023-03-06 23:07:49 +01:00
Snesrev
3cd1dda0c0 Fix crystal flash and cleanup some code 2023-03-06 22:23:43 +01:00
Snesrev
603d453990 kSamusFramesForUnderwaterSfx is accessed out of bounds 2023-03-06 22:18:36 +01:00
Snesrev
1c10bc2038 Fix bug with Equipment Screen Energy Arrow 2023-03-06 20:33:20 +01:00
snesrev
e66f2008a4 Update README.md 2023-03-06 19:00:47 +01:00
snesrev
69ee6d6b87 Update README.md 2023-03-06 18:59:32 +01:00
Snesrev
dfaae98799 Clean up xray code somewhat 2023-03-06 18:56:00 +01:00
Snesrev
4e83a497df Orig game reads uninitialized memory in xray 2023-03-06 18:55:12 +01:00
Snesrev
039c663141 CanXrayShowBlocks was broken 2023-03-06 18:14:52 +01:00
Snesrev
606e9a0ada Fix various bugs reported by testyourmine 2023-03-06 18:00:05 +01:00
Snesrev
1666b7aaaf Oops don't use __int16 2023-03-06 16:47:00 +01:00
Snesrev
b3c9db3b06 Fix so music doesn't restart 2023-03-06 05:54:00 +01:00
Snesrev
a649e422ab Fix so Shift keys work on osx 2023-03-06 05:53:46 +01:00
Snesrev
47d0725e38 Use Mult8x8 to fix a bug 2023-03-06 05:27:58 +01:00
Snesrev
9bac343452 Reactivate CheatJump 2023-03-06 04:18:49 +01:00
Snesrev
8db5f5fd36 Enable ctrl-r for reset again 2023-03-06 04:08:45 +01:00
Snesrev
d084faaac6 RtlReset cleared coroutine_state_0 to zero. 2023-03-06 03:51:12 +01:00
Snesrev
75ff49d4f2 Work around very brittle snapshot code 2023-03-06 03:42:00 +01:00
Snesrev
e3d2202053 Snapshots couldn't be replayed from start of the game 2023-03-06 03:23:33 +01:00
Snesrev
db20133474 DrawRoomSelectMap had some unimplemented code 2023-03-06 03:23:18 +01:00
Snesrev
19af4b6b80 Update .vcxproj file and don't crash if fopen fails 2023-03-06 01:47:04 +01:00
snesrev
09c1bdd874 Initial commit 2023-03-05 22:06:32 +01:00