Snesrev
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bcc7572392
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EprojInstr_SpawnEnemyDropsWithDraygonsEyeDrops didn't work
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2023-03-11 15:57:09 +01:00 |
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Snesrev
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77185ae205
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Small change to facilitate debugging
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2023-03-11 14:18:01 +01:00 |
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Snesrev
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ff343e46c0
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RtlUpdateSnesPatchForBugfix() had a bug
Also removed dup patch
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2023-03-11 14:18:01 +01:00 |
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Snesrev
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80f565ec89
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Some cleanup
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2023-03-11 14:18:01 +01:00 |
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DaBanana64
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1f3cb1ae2d
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Add issue and pull request template. (#19)
Just like my PR in Zelda3 repo, I've added Issue and PR template.
This PR also fixes the building link.
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2023-03-11 13:52:52 +01:00 |
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Snesrev
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304804974e
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Linux build missing Die function (Fixes #17)
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2023-03-11 13:52:13 +01:00 |
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Snesrev
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5a0a84c649
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Fix crocomire menu hang (Fixes #1)
Renamed some variables
Also fixed so Replay works again
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2023-03-11 04:11:08 +01:00 |
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Snesrev
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622c15ca7b
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Fix various bug*.sav bugs and add some code to track down #1
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2023-03-11 00:00:28 +01:00 |
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DaBanana64
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a1521f9688
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Create build instructions. (#7)
As the title says, I've created (hopefully) detailed enough instruction
for building the game.
Let me know if I've missed anything!
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2023-03-10 23:45:33 +01:00 |
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Snesrev
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cd8480d8bc
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Fix Input handling and message boxes (Fixes #3)
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2023-03-07 21:53:13 +01:00 |
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Snesrev
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d6bcb3b492
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Good bye varbeam
Cleaned up a little too
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2023-03-07 21:16:05 +01:00 |
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Snesrev
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7a7db1d63c
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Oops i broke something
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2023-03-07 02:51:03 +01:00 |
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Snesrev
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b57d30a827
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Clean up some code
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2023-03-07 00:23:44 +01:00 |
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Snesrev
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e48d05a2d8
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Remove a variable in EquipmentScreenCategory_Tanks_1
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2023-03-06 23:09:05 +01:00 |
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Snesrev
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e7a41d9ba8
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Ridley_Func_53 had a bug
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2023-03-06 23:08:19 +01:00 |
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Snesrev
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02c0a272d1
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The reset in replay code didn't work
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2023-03-06 23:07:49 +01:00 |
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Snesrev
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3cd1dda0c0
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Fix crystal flash and cleanup some code
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2023-03-06 22:23:43 +01:00 |
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Snesrev
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603d453990
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kSamusFramesForUnderwaterSfx is accessed out of bounds
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2023-03-06 22:18:36 +01:00 |
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Snesrev
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1c10bc2038
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Fix bug with Equipment Screen Energy Arrow
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2023-03-06 20:33:20 +01:00 |
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snesrev
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e66f2008a4
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Update README.md
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2023-03-06 19:00:47 +01:00 |
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snesrev
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69ee6d6b87
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Update README.md
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2023-03-06 18:59:32 +01:00 |
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Snesrev
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dfaae98799
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Clean up xray code somewhat
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2023-03-06 18:56:00 +01:00 |
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Snesrev
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4e83a497df
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Orig game reads uninitialized memory in xray
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2023-03-06 18:55:12 +01:00 |
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Snesrev
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039c663141
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CanXrayShowBlocks was broken
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2023-03-06 18:14:52 +01:00 |
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Snesrev
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606e9a0ada
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Fix various bugs reported by testyourmine
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2023-03-06 18:00:05 +01:00 |
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Snesrev
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1666b7aaaf
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Oops don't use __int16
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2023-03-06 16:47:00 +01:00 |
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Snesrev
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b3c9db3b06
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Fix so music doesn't restart
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2023-03-06 05:54:00 +01:00 |
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Snesrev
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a649e422ab
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Fix so Shift keys work on osx
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2023-03-06 05:53:46 +01:00 |
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Snesrev
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47d0725e38
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Use Mult8x8 to fix a bug
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2023-03-06 05:27:58 +01:00 |
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Snesrev
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9bac343452
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Reactivate CheatJump
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2023-03-06 04:18:49 +01:00 |
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Snesrev
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8db5f5fd36
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Enable ctrl-r for reset again
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2023-03-06 04:08:45 +01:00 |
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Snesrev
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d084faaac6
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RtlReset cleared coroutine_state_0 to zero.
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2023-03-06 03:51:12 +01:00 |
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Snesrev
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75ff49d4f2
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Work around very brittle snapshot code
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2023-03-06 03:42:00 +01:00 |
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Snesrev
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e3d2202053
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Snapshots couldn't be replayed from start of the game
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2023-03-06 03:23:33 +01:00 |
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Snesrev
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db20133474
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DrawRoomSelectMap had some unimplemented code
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2023-03-06 03:23:18 +01:00 |
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Snesrev
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19af4b6b80
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Update .vcxproj file and don't crash if fopen fails
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2023-03-06 01:47:04 +01:00 |
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snesrev
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09c1bdd874
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Initial commit
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2023-03-05 22:06:32 +01:00 |
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